screwylooie
Explorer

Drayvin, continues his raging song and draws his terbutje and attacks the stirge next to him.
[sblock=Actions and Rolls]
Free Action: draws his terbutje
Move action: riding horse , staying beside the wagon
Standard action: attack stirge s19 attack roll on stirge s19: 1D20+3 = [3]+3 = 6 should have been a +5 instead of +3 so to hit should be an 8
possible damage Round 8 attack on stirge s19: 1D8+3 = [2]+3 = 5
[/sblock]
[sblock=OOC] [[/sblock]
Temp Stats
Str: 16 +3 hit and dam
Con: 14 +2hp/lvl
Will: +4
AC: 14
HP: 18/18
Terbutje +5 hit 1d8+3 dam
Chakram +2 hit 1d8=3 dam
[sblock=MiniStats]
Character Sheet
HP: 16/16
Conditions: none
Initiative: +5
Perception: +4
AC: 15 Flat: 14 Touch: 11
Fort: 04 Reflex: 01 Will: 03 +4 save vs bardic performance, as well as all sonic or language-dependent effects.
Right hand:
Left hand:
Weapon: Melee: Steel Terbutje Att:+4 Dam: 1d8+2 Crit: 19/20x2 Slashing
Weapon: Ranged: Chakram Att: +2 Dam: 1d8+2 Crit: 20/x3 Slashing Range: 30 ft 4/4
Wand of Cure Lgt (12/13 charges)
Rage Songs 8/14rnds/day (14 '''= (+3/1st lvl +3 Cha +6 Extra Perform) then +2/lvl)
Lingering Performance - The bonuses and penalties from your bardic performance continue for 2 rounds after you cease performing
Cantrips (DC 13)= At will
• Detect Magic • Read Magic • Daze • Ghost Sound •Prestidigitation •Mending (FC) • Light (FC)
Level 01 (DC 14)= 1/3 day
• Chord of Shards • Moment of Greatness • Grease
[sblock=Adventure Notes]
Transactions: bath -6cp, good meal -5sp, magic laundry -1 gp, tip-2 sp, coffee 1lb -2cp, 2 day trail rations -1gp, light riding horse -75 gp, bit and bridle -2gp, harness -2gp, dandy brush -2sp, riding saddle -10gp, saddlebags -4gp, tip -7sp -8cp
sold hide shirt and buckler for +25 gp
Game Info: Gained masterwork chain shirt
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