[LPF] Scourge of the Howling Horde

Iago nods to the priest, and advances. Eyeing the nest, he comments to the others, "That looks like a trap. Let's take up positions and see if we can flush them out. I don't want to bomb the treasure."

[sblock=actions]
Move to N8 to look.

My thinking is we can just toss a rock or something into the webbing to try to draw out any spiders, then hit them with some bombs, etc. Sound OK? If you're in, give a position where you want to be.

Iago would want to be at O9, with a bomb readied to hit the spiders as they advance, if they do.
[/sblock]





[sblock=Iago stat block]
Iago
Initiative: +2
AC: 16 (14 flat-footed, 12 Touch)
HP: 34 Current: 34
CMB: +5 CMD: 17
Fort: +6* Reflex: +6 Will: +1; *-+2 vs. Poisons
PER Roll: +7/+9 (bonus for searching for objects or judging spoiled food)
Current Weapon in Hand: Greataxe

Extracts prepared:
Level 1: Shield, Targeted Bomb Admixture, *expended*, *unassigned*
Level 2: Bull’s Strength, Bull’s Strength

Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT

Weapons:
MW Greataxe: Attack: +6 = [BAB(3) + STR(2) + Misc(0) + MWK(1)]
Damage: 1d12+3, S, Crit: 20/x3

Bomb: Attack: +6 = [BAB(3) + DEX(2) + Misc(1**) + Magic(0)]
Damage: 2d6+5*, Fire, Crit: 20/x2 (only 1d6 multiplied); Rng: 20'
Special: Make 9 bombs/day

*+1 to-hit, +1 dmg w/in 30’

[/sblock]
 

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"Hurrr... Let me circle 'round to the other side. If there is anything in there I can flush it out with a little jolt of Issolatha's divine control over the storm. It runs out and we can, hurrr... burn it with what we have to hand."

Agno fishes in his pouch and pulls out the Rornish Vitriol given him by Iago and gives it to Sylla.

"I've spells granted me by Issolatha to deal with this; you take this flask of, hurrr... vitriol. Sylla, Denizel, one of you come with me; the other should stay with Iago. Just in case whatever is in there comes out we'd have it surrounded."

[sblock=OOC]If no one objects Agno would move around to N4 and send a lightning arc blasting into the alcove.[/sblock]

• • • • Agno Phoenicus • • • •

[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 29 Current: 29
CMB: +3 CMD: 16 Fort: +6 Reflex: +5 Will: +9 (+11 vs. Charm & compulsion effects)
Speed: 40 ft. (50 ft. with Longstrider)

Current Weapon in Hand: shortbow
Ammo (Arrows): 28/40 remaining
Current Conditions in Effect: longstrider (2/3 hours remaining); light (10 min.); totem transformation (natural weapons) 3/3 minutes remaining

Lightning Arc: 7/7 Remaining
Channel Energy: 2/4 remaining
Agile Feet: 7/7 remaining
Hawkeye: 6/7 remaining

Cleric Spells:
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Prepared:
2nd level: flaming sphere, lesser restoration, eagle's splendor (D)
1st level: cure light wounds, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 

It is quite clear that only a few itsy bitsy spiders are in the area with the bones.

But there is a strange squeak from the tunnel pit after Denizel's alchemist's fire was tossed in. Their was also a flare of fire as something burned briefly. There is a smell of burnt hair in that part of the cavern as well as the alchemical smells from the discharge of explosives and the fiery flask.


[sblock=Combat Information]
SHHEnc09Map00H.jpg


Code:
Agno:      22/22 HP remaining;
Denizel:   20/20 HP remaining; 
Iago:      26/26 HP remaining; 
Sylla:     22/22 HP remaining;
Boots:     29/29 HP remaining; 
Keeling:   11/11 HP Remaining 

CLW Wand (2 charges remaining)
Spells Cast: 2xBless (Den), Longstrider (Agno), Mage Armor, Lesser Evo Surgex2 & Shieldx2(Sylla),
Hideous Laughter (Denizel)
Abilities Used: 4/8 Bombs (Iago), 0/10 rounds Satire (Denizel), 
0/6 Lightning Arcs (Agno), 2/4 Channel Energy(Agno),
1/6 Hawkeye (Agno), 0/6 Agile Feet(Agno)
Conditions in effect: Step-up(Boots); Mage Armor/Shield/Unnatural Aura (Boots);
Longstrider (Agno); Resist 10 Acid (Iago/Boots); Totem transformation (Agno)
[/sblock]
 

Sylla frowns. "I heard something." She and the darkwolf move closer.

[sblock]Sylla draws bow, moves to R7, readies attack on anything coming from the hole.

Boots to Q10, ready attack.[/sblock]

[sblock=Mini Stats]Sylla the Grim
AC: 18 (14 flat-footed, 14 touch)
HP: 28/28
CMB: +5 CMD: 19
Fort: +1 Reflex: +5 Will: +4
Perception: +4, Low Light Vision
Initiative: +4

Current Weapon in Hand: Bow (+5/1d8+2)
Current Conditions in Effect: None
Spells Remaining (1st): 1
Spells Remaining (2nd): 0

Boots
AC: 26 (24 flat-footed, 12 touch)
HP: 29/29
CMB: +6 CMD: 18 (22 vs. Trip)
Fort: +4 Reflex: +5 Will: +1
Perception: +6, Darkvision 60', Scent
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: Unfetter, Mage Armor, Shield, Lesser Evo Surge(Unnatural Aura) [/sblock]
 

Iago turns and looks at the hole, eyes narrowed. "Agno," he says, remarkably conversationally. "Why don't you and boots take the treasure out of that alcove."

[sblock=ooc]
Iago readies an action: If anything comes out of that hole, he will toss an explosive bomb at it when it hits row 12 on the map. He will lob into either Q12 or P12, wherever it is.
[/sblock]



[sblock=Iago stat block]
Iago
Initiative: +2
AC: 16 (14 flat-footed, 12 Touch)
HP: 34 Current: 34
CMB: +5 CMD: 17
Fort: +6* Reflex: +6 Will: +1; *-+2 vs. Poisons
PER Roll: +7/+9 (bonus for searching for objects or judging spoiled food)
Current Weapon in Hand: Greataxe

Extracts prepared:
Level 1: Shield, Targeted Bomb Admixture, *expended*, *unassigned*
Level 2: Bull’s Strength, Bull’s Strength

Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT

Weapons:
MW Greataxe: Attack: +6 = [BAB(3) + STR(2) + Misc(0) + MWK(1)]
Damage: 1d12+3, S, Crit: 20/x3

Bomb: Attack: +6 = [BAB(3) + DEX(2) + Misc(1**) + Magic(0)]
Damage: 2d6+5*, Fire, Crit: 20/x2 (only 1d6 multiplied); Rng: 20'
Special: Make 9 bombs/day

*+1 to-hit, +1 dmg w/in 30’

[/sblock]
 

"I second that idea!" Denizel says, his smile becoming much more subdued. He reaches out and strokes Boots' back once, giving him a quick blessing.

[sblock=actions]Guidance on Boots
[/sblock]

[sblock=Denizel's Stats]Denizel
AC: 17 (15 flat-footed, 12 Touch) (not adjusted for new armor)
HP: 26 Current: 19
CMB: 0 CMD: 12 Fort: +0 Reflex: +5 Will: +7
Speed: 20'

Current Weapon in Hand:Longsword/Wand of Cure Light Wounds 2 charges
Current Conditions in Effect:
Crossbow Bolts: 12

Key Skills: Bluff +14, Diplomacy +11, Disguise +13, Kn Arcana +11, Kn History +10, Kn Local +10, Kn Nobility +10, Kn Religion +11, Perception +8, Perform (Dance) +9, Profession (Courtier) +5, Sense Motive +7, Spellcraft +6

Bardic Performance: 11/11 rounds per day

Bard Spells Remaining: 1st level 3/4
Bard Spells Known: 1: Charm Person (DC 16), Disguise Self, Hideous Laughter (DC 16)
0: Daze (DC 15), Detect Magic, Light, Message, Prestidigitation

Oracle Spells Remaining: 1st level 2/6
Oracle Spells Known: 1: Bless, Cure Light Wounds, Identify, Sanctuary
0: Ghost Sound, Guidance, Mage Hand, Mending, Read Magic, Resistance, Stabilize
[/sblock]
 

Sylla nods, and Boots moves toward the tengu.

[sblock=Mini Stats]Sylla the Grim
AC: 18 (14 flat-footed, 14 touch)
HP: 28/28
CMB: +5 CMD: 19
Fort: +1 Reflex: +5 Will: +4
Perception: +4, Low Light Vision
Initiative: +4

Current Weapon in Hand: Bow (+5/1d8+2)
Current Conditions in Effect: None
Spells Remaining (1st): 1
Spells Remaining (2nd): 0

Boots
AC: 26 (24 flat-footed, 12 touch)
HP: 29/29
CMB: +6 CMD: 18 (22 vs. Trip)
Fort: +4 Reflex: +5 Will: +1
Perception: +6, Darkvision 60', Scent
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: Unfetter, Mage Armor, Shield, Lesser Evo Surge(Unnatural Aura) [/sblock]
 

Agno cautiously moves up to the alcove and begins searching it for those glints of silver that he noticed earlier.

"Aha! Look at this!"

He reaches in to grab something that caught his eye...

[sblock=OOC]Perception: 1d20+13=31[/sblock]

• • • • Agno Phoenicus • • • •

[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 29 Current: 29
CMB: +3 CMD: 16 Fort: +6 Reflex: +5 Will: +9 (+11 vs. Charm & compulsion effects)
Speed: 40 ft. (50 ft. with Longstrider)

Current Weapon in Hand: shortbow
Ammo (Arrows): 28/40 remaining
Current Conditions in Effect: longstrider (2/3 hours remaining); light (10 min.); totem transformation (natural weapons) 3/3 minutes remaining

Lightning Arc: 6/7 Remaining
Channel Energy: 2/4 remaining
Agile Feet: 7/7 remaining
Hawkeye: 6/7 remaining

Cleric Spells:
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Prepared:
2nd level: flaming sphere, lesser restoration, eagle's splendor (D)
1st level: cure light wounds, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 

There are no spiders, or anything else, crawling out of the tunnel pit. The flickering light of the brief flames has gone out.

Agno finds several scattered silver coins. There are a few gold and platinum ones as well.


[sblock=Combat Information]
SHHEnc09Map00I.jpg


Code:
Agno:      22/22 HP remaining;
Denizel:   20/20 HP remaining; 
Iago:      26/26 HP remaining; 
Sylla:     22/22 HP remaining;
Boots:     29/29 HP remaining; 
Keeling:   11/11 HP Remaining 

CLW Wand (2 charges remaining)
Spells Cast: 2xBless (Den), Longstrider (Agno), Mage Armor, Lesser Evo Surgex2 & Shieldx2(Sylla),
Hideous Laughter (Denizel)
Abilities Used: 4/8 Bombs (Iago), 0/10 rounds Satire (Denizel), 
0/6 Lightning Arcs (Agno), 2/4 Channel Energy(Agno),
1/6 Hawkeye (Agno), 0/6 Agile Feet(Agno)
Conditions in effect: Step-up(Boots); Mage Armor/Shield/Unnatural Aura (Boots);
Longstrider (Agno); Resist 10 Acid (Iago/Boots); Totem transformation (Agno)
[/sblock]
 

"Boots, go."

"What, in there?"

"Yes. No whining."

Boots chuffs but gets down on his belly and begins slinking into the tunnel.

[sblock=Mini Stats]Sylla the Grim
AC: 18 (14 flat-footed, 14 touch)
HP: 28/28
CMB: +5 CMD: 19
Fort: +1 Reflex: +5 Will: +4
Perception: +4, Low Light Vision
Initiative: +4

Current Weapon in Hand: Bow (+5/1d8+2)
Current Conditions in Effect: None
Spells Remaining (1st): 1
Spells Remaining (2nd): 0

Boots
AC: 26 (24 flat-footed, 12 touch)
HP: 29/29
CMB: +6 CMD: 18 (22 vs. Trip)
Fort: +4 Reflex: +5 Will: +1
Perception: +6, Darkvision 60', Scent
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: Unfetter, Mage Armor, Shield, Lesser Evo Surge(Unnatural Aura) [/sblock]
 

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