[LPF] Scourge of the Howling Horde

Sylla nods imperceptibly in approval at the handshake, then eats her stew in silence.

"Oh ... bonafide ... yeah, of course," Boots says, nodding. "Bonafide, absolutely. Credentials are bonafide. Bonafide are credentials. I knew that. Say, I hate to ask, but can you do that thing with the tingle again? I'm still scratched a little, and, uh, she won't admit it, but the boss is out of juice, if you know what I mean?"



[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: None
Current Conditions in Effect: None
Spells Remaining (1st): 0


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 9/11
CMB: +3 CMD: 15 (19 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None [/sblock]
 

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Agno will gather Boots and any other injured and heal them.

Agno eats quickly and quietly before making his way to the back and the tub of warm water where he soaks his feathers. By the end he is nearly falling asleep in the tub and so dries, dresses and searches out the room provided for him by Mallie. His feathers are oddly ruffled; disarray caused by his bath and he quickly passes through the common room.

---

Agno leaves his room early the next morning preferring to get an early start. He enters the common room and accepts whatever food is provided. He sits next to a window if possible and continually tries to peer through it to catch glimpses of early morning birds.



[sblock=OOC]Agno had two channel energy uses and a spell he could convert to CLW so I think he'll be able to heal any remaining injuries we have before slipping off to bathe and sleep.[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 8 Current: 8
CMB: +1 CMD: 14 Fort: +2 Reflex: +3 Will: +5 (+7 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand:
Current Conditions in Effect:

Lightning Arc: 6/6 Remaining Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize[/sblock]
 

Iago nods in gratitude for Agno's healing energies. Finishing his stew, he rises, bids the others good night, and proceeds to his bath.

He never mastered the art of relaxing in the bath. He never had one growing up in the slums of Venza, and when he worked for Talgallow, washing -- and, indeed, any personal activities -- had been something he had to finish before the gnome noticed he was not at work. Iago cleans himself quickly, with the methodical air of one who works with hazardous substances and needs to remove them, and then proceeds to bed.

In the morning, he rises early but pauses in his room to prepare several elixirs, knowing there is likely to be trouble. Then he makes his way to the common room.

"Good morning," he offers Agno. "I hope you slept well. Today is apt to be very busy indeed."

OOC: Same mutagen/extracts prepared as previous day.
 

Sylla finishes her stew, and she and Boots disappear to the bath. She vigorously and efficiently scrubs herself down while the eidolon lays on the floor and watches with a look of mild disgust.

"Ugh, baths," Boots comments. "I can't imagine why you do that to yourself. Or to me. That's cruelty."

"Then stop rolling in dead things," she tells the eidolon. Boots sniffs haughtily, but lets the subject lie.

With the facepaint gone, Sylla looks surprisingly young. She slips into her room quickly, making sure no one sees her exposed face.

"Good night, boss," Boots says, as Sylla's eyes close and his form shimmers and disappears.

*****

The following morning, Sylla returns to the common room with Boots in tow. Her facepaint seems different today -- a bit of flesh color is showing through the white image of the skull. It may be that her supply is running low.

"There are ... things I need to get at the store before we leave," she says. "Have you identified the wands?"

She sits and orders a coffee, while Boots noses around for leftovers. "Hey, fellas! Have a good night's sleep? Gosh, that breakfast looks great, except I bet you want to stay lean and mean for fighting goblins today, so you're not going to finish everything, right?"


[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: None
Current Conditions in Effect: None
Spells Remaining (1st): 2


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 11/11
CMB: +3 CMD: 15 (19 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None [/sblock]
 

Mallie bids you good morning and brings you breakfast.
Mallie.jpg

The innkeeper asks, "Where's the half-elf man of your party? Is he sleeping in today?"

GM: It has been about 4 days without a post from ScorpiusRisk and no communication OOC. Go ahead and leave the Inn if you wish.

Reminder: Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure.
 

"Most likely," Sylla growls. "We need the wands identified. Can this town's priest do it?"

[sblock=ooc]Assuming the answer is yes, Sylla will head there with the wands. Or if Mallie has another suggestion, she'll go there instead. None of us have Detect Magic and ranks in Spellcraft, so we'll be needing help.[/sblock]


[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: None
Current Conditions in Effect: None
Spells Remaining (1st): 2


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 11/11
CMB: +3 CMD: 15 (19 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None [/sblock]
 

Mallie shrugs at the answer, but appears to be nonplussed.
Mallie.jpg

She replies, "Priestess Listra might be able to help, but you should probably go visit Thamior in his shop instead. He dabbles in fortunes, but is also a practitioner of the arcane arts."
 

"We'll, ah, look in on our friend before we go," offers Iago. He privately hopes the silver-tongued bard has not bedded some local daughter, an event that could make for a very unpleasant situation of all of the adventurers. "And thank you for your advice."

After the innkeeper leaves, he turns to his companions. "We should get those wands identified, and then go to Sten's to re-equip. Then, as you said last night," he nods to Sylla, "We should track the goblins to their camp." He frowns. "But I think we should tread carefully. I would rather find out why the goblins are attacking, and see if they can be stopped. If we have to fight them all..." He seems very unhappy at this thought. "If we have to fight them all, it would have to be in small groups, ambushing their raiding parties. And if we start such a fight, I expect the goblins would simply mass and attack the town again to force us to stand and fight. This seems a very poor strategy."

[sblock=Iago stat block]
Iago
Initiative: +2
AC: 15 (13 flat-footed, 12 Touch)
HP: 10 Current: 10
CMB: +2 CMD: 14
Fort: +4 Reflex: +4 Will: +0;
Current Weapon in Hand: Bomb

Extracts prepared:
Level 1: Shield, Cure Light Wounds

Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT

Weapons:
Falchion: Attack: +2 = [BAB (00) + Strength (+2) + Misc (0) + Magic (0)]
Damage: 2d4+3, Crit: 18-20/x2

Bomb*: Attack: +03 = [BAB (00) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 1d6+3, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 6 bombs/day

*+1 to-hit, +1 dmg w/in 30’

[/sblock]
 
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Agno manages to drag himself away from peering out the window and watches the conversation with wide eyes and tilted head. He pops a last bit of bread into his mouth and gulps it down. There is still a bit of food on his plate and he pushes the remainder over to Boots if he should want it.

"Then we should visit with this Thamior. Perhaps Denizel will be up and about by the time we return."

He nods in agreement with Iago's plan of action.

"Yes, your plan shows, hurrr... wisdom."



[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 8 Current: 8
CMB: +1 CMD: 14 Fort: +2 Reflex: +3 Will: +5 (+7 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand:
Current Conditions in Effect:

Lightning Arc: 6/6 Remaining Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize[/sblock]
 
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