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[LPF] Scourge of the Howling Horde

Agno lets himself slip behind a step or two. He has a pretty good idea where the group is since he kept a keen eye on the path they took back to Barrow's Edge from the caves and is pretty confident they won't get lost. He isn't too proud to accept help navigating, however, and is surprisingly vocal whenever he thinks they are headed off in a wrong direction.

When the birds fall silent Agno stops and two pairs of golden eyes, his own and Keeling's, scan the nearby woods for threats.

"Hurrr! Lack of joyous singings is certain warnings from Issolatha. Beware!"



[sblock=Actions/OOC]If the others don't adjust forward to put 5 ft of space between him and the next in line, Agno will slip back to H29.
Survival: 1d20+9=22
Agno's Perception: 1d20+16=33
Keeling's Perception: 1d20+14=17

Edit: Keeling's Perception should have been +16 for a total of 19, not 17.
[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 22 Current: 22
CMB: +2 CMD: 15 Fort: +5 Reflex: +3 Will: +8 (+10 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand: quarterstaff (using as walking stick)
Ammo (Arrows): 31/40 remaining
Current Conditions in Effect:

Lightning Arc: 6/6 Remaining
Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Hawkeye: 6/6 remaining

Cleric Spells:
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Remaining: 1st Level 4/4
Spells Prepared:
1st level: cure light wounds, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 
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Boots seems rather invigorated that he's out exploring on a nice day, without two hundred pounds of assorted junk weighing him down. As usual, Sylla keeps to herself.

[sblock]Taking 10 on Survival for a 20 (7 base +1 woods + 2 compass).
Just a remainder, Boots has scent.

Please swap the places of Sylla and Denizel in line. Boots will be another 5 ft forward.[/sblock]

[sblock=Mini Stats]Sylla the Grim
AC: 18 (14 flat-footed, 14 touch)
HP: 22/22
CMB: +4 CMD: 18
Fort: +1 Reflex: +4 Will: +3
Perception: +2
Initiative: +4

Current Weapon in Hand: Spear
Current Conditions in Effect: None
Spells Remaining (1st): 0


Boots
AC: 18 (16 flat-footed, 12 touch)
HP: 29/29
CMB: +5 CMD: 17 (21 vs. Trip)
Fort: +4 Reflex: +5 Will: +1
Perception: +6 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None[/sblock]
 

Iago halts and fingers his axe at the tengu's words, eyes combing their surroundings.

[sblock=actions]
Taking 10 to Aid Other on the Survival Check (total is 15).

Iago is fine where he is.
[/sblock]


[sblock=Iago stat block]
Iago
Initiative: +2
AC: 16 (14 flat-footed, 12 Touch)
HP: 26 Current: 26
CMB: +4 CMD: 16
Fort: +5* Reflex: +5 Will: +1; *-+2 vs. Poisons
PER Roll: +6/+8 (bonus for searching for objects or judging spoiled food)
Current Weapon in Hand: Battleaxe

Extracts prepared:
Level 1: Shield, Targeted Bomb Admixture, *unassigned*, *unassigned*

Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT

Weapons:
MW Battleaxe: Attack: +5 = [BAB (02) + Strength (+2) + Misc (0) + Magic (+1, MW)]
Damage: 1d12+3, Crit: 20/x3

Bomb*: Attack: +05 = [BAB (02) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 2d6+4, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 8 bombs/day

*+1 to-hit, +1 dmg w/in 30’

[/sblock]
 



Denizel falls into line as directed, trying to keep his eyes open, and the voices in his head relatively quiet.

[sblock=OOC]I don't know what happened to the post I made yesterday.

Perception 15
[/sblock]

[sblock=Denizel's Stats]Denizel
AC: 17 (15 flat-footed, 12 Touch) (not adjusted for new armor)
HP: 20 Current: 20
CMB: 0 CMD: 12 Fort: +0 Reflex: +5 Will: +6
Speed: 20'

Current Weapon in Hand:Longsword/Wand of Cure Light Wounds 5 charges
Current Conditions in Effect:
Crossbow Bolts: 12

Key Skills: Bluff +12, Diplomacy +10, Disguise +11, Kn Arcana +9, Kn History +9, Kn Local +9, Kn Nobility +9, Kn Religion +9, Perform (Dance) +8, Profession (Courtier) +5, Spellcraft +6

Bardic Performance: 10/10 rounds per day

Bard Spells Remaining: 1st level 3/3
Bard Spells Known: 1: Charm Person (DC 15), Disguise Self, Hideous Laughter (DC 15)
0: Daze (DC 14), Detect Magic, Light, Message, Prestidigitation

Oracle Spells Remaining: 1st level 4/4
Bard Spells Known: 1: Bless, Cure Light Wounds, Sanctuary
0: Ghost Sound, Mage Hand, Mending, Read Magic, Resistance, Stabilize
[/sblock]
 
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Agno's keen hearing picks up the sound of snapping leather and leaves being struck from off to your right. With visibility being limited in this part of the forest to about 30-40 feet, the source of the noise is not seen.

OOC: Combat: Round 1
[sblock=Combat Information]Agno is the only one that succeeded on the Perception check

Initiative:
You guys
Unknown

Updated Map:
SHHEnc07Map01-1.jpg

Notes:
1. The boulder is impassible terrain without DC10 climb check to spend +10ft movement to get up on.
2. Any undergrowth square with 50% green is +5ft movement and counts as difficult terrain.
3. Brown circles are tree trunks, providing cover. They can be attacked across, but cannot be moved diametrically through.

Code:
Agno:      22/22 HP remaining;
Denizel:   20/20 HP remaining;
Iago:      26/26 HP remaining;
Sylla:     22/22 HP remaining; 
Boots:     29/29 HP remaining; 

CLW Wand (6 charges remaining)
Spells Cast: 
Abilities Used: 0/6 Bombs (Iago), 0/10 rounds Satire (Denizel), 
0/6 Lightning Arcs (Agno), 0/4 Channel Energy(Agno),
0/6 Hawkeye (Agno), 0/6 Agile Feet(Agno)
Conditions in effect: Step-up(Boots)
Enemy Status:
Code:
Unknown (AC??):
[/sblock]
GM: Everyone is up for Round 1. But, Agno should probably go first.
 

Agno motions off to their right.

"There is some cracking and thrashing beyond this, hurrr... boulder. A creature, perhaps." He tilts his head as he listens. "Or a whip-wielding hooligan?" He frowns as he tries to make sense of what he is hearing.

The tengu moves forward and attempts to scramble up the side of the boulder but can't seem to get enough purchase to pull himself up. Stepping to the side of the boulder he peers through the underbrush and tries to see what is out there. Feeling more secure if he had bow in hand he lets his quarterstaff drop to the ground and draws his shortbow.



[sblock=Actions/OOC]
Move: to H27, attempt Climb (fail), then to G27
Climb: 1d20+1=8
Standard: draw shortbow
[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 22 Current: 22
CMB: +2 CMD: 15 Fort: +5 Reflex: +3 Will: +8 (+10 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand: shortbow; quarterstaff (in G27)
Ammo (Arrows): 31/40 remaining
Current Conditions in Effect:

Lightning Arc: 6/6 Remaining
Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Hawkeye: 6/6 remaining

Cleric Spells:
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Remaining: 1st Level 4/4
Spells Prepared:
1st level: cure light wounds, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 

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