perrinmiller
Adventurer
A medium length Living Pathfinder adventure, set outside of Venza near a small village called Barrow's Edge, for 4-5 characters starting with zero XP. Characters will advance to level 3 before finished.
Judge: Mowgli
DM: Perrinmiller
Heroes:
GlassEye: Male Tengu 4th Level Cleric/Druid, Agno Phoenicus
Mfloyd3: Male Half-orc 4th Level Alchemist, Iago
ScorpiusRisk: Male Half-elf 4th Level Bard/Oracle, Denizel
Systole: Female Elf 4th Level Summoner, Sylla the Grim
[sblock=XP]Enc 1: 675XP (168.75 each) Rescue Sten
Enc 2: 940XP (235 each) Goblin druid
Enc 3: 400XP (100 each) Finding the lair
Enc 4: 3420XP (855 each) Assault on the Lair & Bronk - 1 Nov 2011
Enc 5: 1400XP (350 each) Darax & Urrtarr
Enc 6: 400XP (100 each) Hobgoblin Chest
Enc 7: 1200XP (300 each) Gray Ooze - 22 Jan 2012
Enc 8: 1200XP (300 each) Undead - 12 Feb 2012
Enc 9: 1200XP (300 each) Drake - 11 Apr 2012
Enc 9.5: 600XP (150 each) Altar trap - 24 Apr 2012
Enc 10: 1600XP (400 each) Noak - 18 May 2012
Enc 11: 400XP (100 each) Crispy Critter - 22 Jun 2012
Notes:
Adventure Starts on: 27 Jul 2011 (Everyone at 0XP)
Everyone is at 2044XP on 1 Nov 2011 (98 days) reaching level 2.
Everyone is at 3346XP on 22 Jan 2012 (82 days of level 2) reaching level 3.
Everyone is at 6601XP on 18 May 2012 (117 days of level 3) reaching level 4.
Everyone is at 6701XP + (22 x 65 days of level 4)= 8131XP on 22 Jul 2014.
[/sblock][sblock=Treasury]Wand of Longstrider (25 charges)(375gp) -> Agno
Wand of CLW(2 charges)(30gp) -> Denizel
Sold items Enc 1/2 Totaled (grayed out) = 1698gp (422.25gp Each) - Before Jan 2012
Items for dealing with the trap, spent 50gp
Sold/barter items Enc 3-8 (grayed out) = 6780gp (1695gp each)
Enc 1: 8xLeather Armor(80gp), 8xLt Wooden Shields(24gp), 24xJavelins(48gp), 8xMorningstars(64gp), 10gp, 400gp in store credit
Enc 2: 4xLeather Armor(40gp), 4xLt Wooden Shields(12gp), 12xJavelins(24gp), 4xMorningstars(32gp), 1xMWK Hide Armor(165gp), 1xMWK Spear(302gp), 1xScroll of Charm Animal Spell(25gp), 1xWand of CLW(2 charges)(30gp), 1xWand of Longstrider (25 charges)(375gp),18gp, 10pp, -30gp Identify spell
Enc 3: None
Enc 4: 7xStudded Leather Armor(s)(175gp), 7xLongbows(s)(525gp), 5xGreatswords(s)(250gp), 14xArrows(s)(7gp), 2xGuisarme(s)(18gp), Bronk's Studded Leather Armor(25gp), Bronk's +1 Light Wooden Shield(1152gp), Bronk's Morningstar(8gp), 2xPewter Bowls (40gp), 5xLeather Armor(s) (50gp), 6xLt Wood Shields(s)(18gp), 5xLongswords(s)(75gp), 15xJavelins(s)(15gp),1xChainshirt(s) (100gp), 1xMWK Battle Axe(s) (310gp), 127gp = 2895gp sold
Enc 5: 1xMWK Banded Mail (400gp), MWK Battle Axe (310gp), Heavy Steel Shield (20gp), 1xComp Longbow(+2 Str) (300gp), 20xArrows (1gp), 2xChainshirts (200gp), 2xMWK Longsword (630gp), 2xLt Wooden Shields (6gp), 6xJavelins (6gp), 4xPotions of CLW (200gp), Wand of magic missiles (150gp), 2xFlask of Acid (20gp), Flasks of Alchemist's Fire (20gp) = 1873gp
Enc 6: +1 Studded Leather Armor (1175gp), +1 Longsword (2315gp), 2xPotions of CLW (100gp), 210gp, 20sp, Map of Barrows Edge area (5gp),2 Potions Resist Acid (300gp), Urrtarr's Spellbook (85gp), various items in pantry (120gp)= 1597gp
Enc 7: None
Enc 8: 1xChainshirt (100gp), 1xMWK Longsword (315gp), 2xPotions of Cure Light Wounds (100gp), 1xPotion of Shield of Faith (50gp). = 415gp
Enc 9: None
Enc 9.5: MWK Half Plate Armor (750gp), MWK Heavy Steel Shield (170gp), MWK Dwarven Waraxe (330gp), Potions of CMW (300gp) & Bull's Strength (300gp), 6 Scrolls (0gp), Holy Symbol of Platinum (200gp).
Enc 10: Ring of Protection +1(2000gp), Cloak of Resistance +1(1000gp), 1150gp
Enc 11: 400gp
Final Reward: 500gp
Payouts = 4689.75gp Each
422.25gp Each
1695gp Each
Last one 2622.5gp Each
Time based GP: Total = 5104gp
98 days x 6 = 588
82 days x 11 = 902
117 days x 17 = 1989
65 days x 25 = 1625[/sblock][sblock=Adventure Rules]* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on.
* Dice rollers can be Invisible Castle or the EnWorld on-line dice roller for the players. The DM will use his own purple dice at home or an on-line random number generator.
* Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post
* If your character gets enough XP to level they may do so immediately. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable.
* All characters need an appropriate character picture, head-shot preferably, for token on the tactical grids.
* A mini-stat spoiler block that includes a link to your character sheet will be required in every IC post. Quote the next post to customize your own.[/sblock]
Party Notes:
[sblock=Barrow's Edge]Village; Approximate population 100 adults
Races mixed, 60% Human, rest mixture of Elves, Dwarves, Halflings, Gnomes, Half-elves, and Half-orcs.
The village stores will only have items (including those magical or made of special materials) up to 400gp value for sale. Magic items and special materials are still subject to the 75% rule. When buying back items, the maximum value the village will be able to purchase will be 2,200gp.
Places of interest:
Sten Goodseller's Emporium
- Sten Goodseller and Garret
Temple of Quaren
- Listra
Barrow's Edge Inn
- Mallie Marchess
Mysticality
- Thamior
Moneylender
- Arvel Durgedown
Blacksmith and Stable
Tinker
Grocer
Houses and outlying farms[/sblock]
Marching Order:
Camping out & Watch Rotations:
Denizel (sleep at AH10, Watch at AJ11)
Sylla (Sleep at AI11, Watch at AJ11) & Boots (Patrol)
Iago (Sleep at AH9, Watch at AH11)
Agno (Sleep at AK10, Watch on patrol)
Barrow's Edge to the Howling Caves:
Judge: Mowgli
DM: Perrinmiller
Heroes:
GlassEye: Male Tengu 4th Level Cleric/Druid, Agno Phoenicus
Mfloyd3: Male Half-orc 4th Level Alchemist, Iago
ScorpiusRisk: Male Half-elf 4th Level Bard/Oracle, Denizel
Systole: Female Elf 4th Level Summoner, Sylla the Grim
[sblock=XP]Enc 1: 675XP (168.75 each) Rescue Sten
Enc 2: 940XP (235 each) Goblin druid
Enc 3: 400XP (100 each) Finding the lair
Enc 4: 3420XP (855 each) Assault on the Lair & Bronk - 1 Nov 2011
Enc 5: 1400XP (350 each) Darax & Urrtarr
Enc 6: 400XP (100 each) Hobgoblin Chest
Enc 7: 1200XP (300 each) Gray Ooze - 22 Jan 2012
Enc 8: 1200XP (300 each) Undead - 12 Feb 2012
Enc 9: 1200XP (300 each) Drake - 11 Apr 2012
Enc 9.5: 600XP (150 each) Altar trap - 24 Apr 2012
Enc 10: 1600XP (400 each) Noak - 18 May 2012
Enc 11: 400XP (100 each) Crispy Critter - 22 Jun 2012
Notes:
Adventure Starts on: 27 Jul 2011 (Everyone at 0XP)
Everyone is at 2044XP on 1 Nov 2011 (98 days) reaching level 2.
Everyone is at 3346XP on 22 Jan 2012 (82 days of level 2) reaching level 3.
Everyone is at 6601XP on 18 May 2012 (117 days of level 3) reaching level 4.
Everyone is at 6701XP + (22 x 65 days of level 4)= 8131XP on 22 Jul 2014.
[/sblock][sblock=Treasury]Wand of Longstrider (25 charges)(375gp) -> Agno
Wand of CLW(2 charges)(30gp) -> Denizel
Sold items Enc 1/2 Totaled (grayed out) = 1698gp (422.25gp Each) - Before Jan 2012
Items for dealing with the trap, spent 50gp
Sold/barter items Enc 3-8 (grayed out) = 6780gp (1695gp each)
Enc 1: 8xLeather Armor(80gp), 8xLt Wooden Shields(24gp), 24xJavelins(48gp), 8xMorningstars(64gp), 10gp, 400gp in store credit
Enc 2: 4xLeather Armor(40gp), 4xLt Wooden Shields(12gp), 12xJavelins(24gp), 4xMorningstars(32gp), 1xMWK Hide Armor(165gp), 1xMWK Spear(302gp), 1xScroll of Charm Animal Spell(25gp), 1xWand of CLW(2 charges)(30gp), 1xWand of Longstrider (25 charges)(375gp),18gp, 10pp, -30gp Identify spell
Enc 3: None
Enc 4: 7xStudded Leather Armor(s)(175gp), 7xLongbows(s)(525gp), 5xGreatswords(s)(250gp), 14xArrows(s)(7gp), 2xGuisarme(s)(18gp), Bronk's Studded Leather Armor(25gp), Bronk's +1 Light Wooden Shield(1152gp), Bronk's Morningstar(8gp), 2xPewter Bowls (40gp), 5xLeather Armor(s) (50gp), 6xLt Wood Shields(s)(18gp), 5xLongswords(s)(75gp), 15xJavelins(s)(15gp),1xChainshirt(s) (100gp), 1xMWK Battle Axe(s) (310gp), 127gp = 2895gp sold
Enc 5: 1xMWK Banded Mail (400gp), MWK Battle Axe (310gp), Heavy Steel Shield (20gp), 1xComp Longbow(+2 Str) (300gp), 20xArrows (1gp), 2xChainshirts (200gp), 2xMWK Longsword (630gp), 2xLt Wooden Shields (6gp), 6xJavelins (6gp), 4xPotions of CLW (200gp), Wand of magic missiles (150gp), 2xFlask of Acid (20gp), Flasks of Alchemist's Fire (20gp) = 1873gp
Enc 6: +1 Studded Leather Armor (1175gp), +1 Longsword (2315gp), 2xPotions of CLW (100gp), 210gp, 20sp, Map of Barrows Edge area (5gp),
Enc 7: None
Enc 8: 1xChainshirt (100gp), 1xMWK Longsword (315gp), 2xPotions of Cure Light Wounds (100gp), 1xPotion of Shield of Faith (50gp). = 415gp
Enc 9: None
Enc 9.5: MWK Half Plate Armor (750gp), MWK Heavy Steel Shield (170gp), MWK Dwarven Waraxe (330gp), Potions of CMW (300gp) & Bull's Strength (300gp), 6 Scrolls (0gp), Holy Symbol of Platinum (200gp).
Enc 10: Ring of Protection +1(2000gp), Cloak of Resistance +1(1000gp), 1150gp
Enc 11: 400gp
Final Reward: 500gp
Payouts = 4689.75gp Each
422.25gp Each
1695gp Each
Last one 2622.5gp Each
Time based GP: Total = 5104gp
98 days x 6 = 588
82 days x 11 = 902
117 days x 17 = 1989
65 days x 25 = 1625[/sblock][sblock=Adventure Rules]* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on.
* Dice rollers can be Invisible Castle or the EnWorld on-line dice roller for the players. The DM will use his own purple dice at home or an on-line random number generator.
* Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post
* If your character gets enough XP to level they may do so immediately. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable.
* All characters need an appropriate character picture, head-shot preferably, for token on the tactical grids.
* A mini-stat spoiler block that includes a link to your character sheet will be required in every IC post. Quote the next post to customize your own.[/sblock]
Party Notes:
[sblock=Barrow's Edge]Village; Approximate population 100 adults
Races mixed, 60% Human, rest mixture of Elves, Dwarves, Halflings, Gnomes, Half-elves, and Half-orcs.
The village stores will only have items (including those magical or made of special materials) up to 400gp value for sale. Magic items and special materials are still subject to the 75% rule. When buying back items, the maximum value the village will be able to purchase will be 2,200gp.
Places of interest:
Sten Goodseller's Emporium
- Sten Goodseller and Garret
Temple of Quaren
- Listra
Barrow's Edge Inn
- Mallie Marchess
Mysticality
- Thamior
Moneylender
- Arvel Durgedown
Blacksmith and Stable
Tinker
Grocer
Houses and outlying farms[/sblock]
Marching Order:

Camping out & Watch Rotations:
Denizel (sleep at AH10, Watch at AJ11)
Sylla (Sleep at AI11, Watch at AJ11) & Boots (Patrol)
Iago (Sleep at AH9, Watch at AH11)
Agno (Sleep at AK10, Watch on patrol)

Barrow's Edge to the Howling Caves:

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