Oh goody. Now we get to play with the little savage one. Denizel makes a disgusted face, not liking the inflection on play, that rang through his head. He comes up to Sylla and motions towards their new captive.
"I have a feeling, and I'm good with these kind of feelings, that our new friend might be more receptive if you asked the questions. If we could determine their short term goals, base of operations and numbers that would be stellar." Smiles and looks him over. "Though he may need healing first. Maybe we should tie him up and put him on Sandy, till we've had some rest."
"The scroll is for charming beasts," Sylla says. "Though I doubt any of us could use it, as it's written in some sort of druidic gibberish." She tosses the scroll in the back of the cart.
Sylla stares at Denizel for just a moment longer than seems necessary. "If you wish, I can certainly question the creature," she says, then adds, "Although the interrogation might be more useful were it done by someone who speaks goblin."
Iago looks at the setting sun. "We'll need to camp very soon," he observes. "Miss Sten, do you know a good place near here? We will want something we can defend."
Sten watches you save a goblin that looks practically dead. Your salvaged loot is loaded on the wagon and you are gathered around trying to decide what to do with your prisoner.
She speaks up, "We should be able to reach Barrow's Edge in about half an hour. We are only about a mile away."
"We don't have much in the way of a jail at the village, but after you are done questioning the creature, I am sure a hanging can be arranged. Arvel Durgedown, the dwarven moneylender, will be all too happy to see to it. He might even speak Goblin."
"Are you going to drape the evil thing over the donkey?"