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[LPF] Scourge of the Howling Horde

Sylla takes down a goblin. Boots can move by the staggering goblin at the corner, he has no weapon in hand after throwing a javelin. Both see there is another wounded goblin in the group with a minor burn that they could not see before.

The goblins draw longswords at try to cut down the four-legged wolf-thing that is attacking them. The two staggering ones pass out from the effort. None of the goblin manage to come close to hurting Boots.

The room behind the goblins is a common room with sleeping for several goblins. There are several three-tiered bunk beds to the left, right, and along the walls, taking up much of the room. There are several footlockers and large sacks in between and at the foot of the beds. Cloaks adorn the many pegs hammered into the stone walls.

The room is illuminated and there are scattered items around like people left this room in haste or forgot to clean up after themselves.


OOC: Combat: Round 17
[sblock=Combat Information]The gobs all missed

Initiative:
You guys
Goblins

Updated Map:
SHHEnc03Map17.jpg


Code:
Agno:      08/08 HP remaining;
Denizel:   08/08 HP remaining;
Iago:      08/10 HP remaining; 
Sylla:     09/09 HP remaining; 
Boots:     11/11 HP remaining;

CLW Wand (19 charges remaining)
Spells Cast: Light (Denizel), 2xCLW (Agno), Disguise Self (Denizel)
Abilities Used: 5 Bombs (Iago), 3 rounds Satire (Denizel), 
2 Lightning Arcs (Agno)
Conditions in effect: Mutagen (Iago), Satire (-1 Att/dmg)
Enemy Status:
Code:
Gob1: 20 dmg; Dead
Gob2: 18 dmg; Dead
Gob3: 12 dmg; Unconscious & dying
Gob's dog: 24 dmg; Dead
Gob4: 16 dmg; Dead
Gob5: 19 dmg; Unconscious & dying
Gob6: 16 dmg; Dead
Gob7: 16 dmg; Unconscious & dying
Bronk: 29 dmg; Unconscious & dying
Gob8: 6 dmg; Unconscious & dying
Gob9: 11 dmg; Unconscious & dying
Gob10: 7 dmg;
Gob11: 6 dmg; Unconscious & dying
Gob12: 2 dmg
[/sblock]
GM: Everyone is up for Round 17.
 

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"Can't touch this!" Boots yips, slashing at the nearest goblin.

"Stop talking and clear the shot, Boots!" Sylla orders.

[sblock=ooc]Boots: Step to U21, full attack on Gob12.

Sylla: Move: draw bow. Std: Shoot Gob10.

EDIT: Aaaaaaaaand there's a hallway at R28. Ten bucks says that there's a goblin #13 who's running for the next round of reinforcements.

EDIT #2: Sylla shoots at Gob10, not Gob12.[/sblock]


[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: Bow
Current Conditions in Effect: None
Spells Remaining (1st): 2


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 11/11
CMB: +3 CMD: 15 (17 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None[/sblock]
 
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Denizel moves up and seeing the goblin forces thin, takes aim with his crossbow, and missing once again.

[sblock=Actions]Move to U20.
Fire Crossbow at Goblin 10 Failed
[/sblock]

[sblock=Denizel's Stats]Denizel
AC: 16 (14 flat-footed, 12 Touch)
HP: 8 Current: 8
CMB: -1 CMD: 11 Fort: +0 Reflex: +4 Will: +3
Speed: 20'

Current Weapon in Hand: Light Crossbow (15/20)/Wand of Cure Light Wounds 18 charges
Current Conditions in Effect:

Bardic Performance: 5/8 rounds per day

Spells Remaining: 1st level 1/2
Spells Known: 1: Charm Person (DC 15), Disguise Self
0: Detect Magic, Light, Message, Prestidigitation

[/sblock]
 

Agno moves up the hall towards where his companions are fighting but he can't get a clear shot and so instead reaches out to give Sylla a bit of Issolatha's insight.

"Hurrr..."



[sblock=Actions]
Move to U19
Standard cast Guidance on Sylla[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 8 Current: 8
CMB: +1 CMD: 14 Fort: +2 Reflex: +3 Will: +5 (+7 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand: shortbow
Ammo (Arrows): 35/40 remaining
Current Conditions in Effect:

Lightning Arc: 3/6 Remaining Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Spells Remaining: 1st Level 1/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize[/sblock]
 


Boots mangles his goblin, killing the little creature. Sylla's arrow catches the last goblin standing, leaving him staggering and barely on his feet.

OOC: Combat: Round 17
[sblock=Combat Information]
Initiative:
You guys
Goblins

Updated Map:
SHHEnc03Map17A.jpg


Code:
Agno:      08/08 HP remaining;
Denizel:   08/08 HP remaining;
Iago:      08/10 HP remaining; 
Sylla:     09/09 HP remaining; 
Boots:     11/11 HP remaining;

CLW Wand (19 charges remaining)
Spells Cast: Light (Denizel), 2xCLW (Agno), Disguise Self (Denizel)
Abilities Used: 5 Bombs (Iago), 3 rounds Satire (Denizel), 
2 Lightning Arcs (Agno)
Conditions in effect: Mutagen (Iago), Guidance (Sylla)
Enemy Status:
Code:
Gob1: 20 dmg; Dead
Gob2: 18 dmg; Dead
Gob3: 12 dmg; Unconscious & dying
Gob's dog: 24 dmg; Dead
Gob4: 16 dmg; Dead
Gob5: 19 dmg; Unconscious & dying
Gob6: 16 dmg; Dead
Gob7: 16 dmg; Unconscious & dying
Bronk: 29 dmg; Unconscious & dying
Gob8: 6 dmg; Unconscious & dying
Gob9: 11 dmg; Unconscious & dying
Gob10: 9 dmg; Disabled
Gob11: 6 dmg; Unconscious & dying
Gob12: 19 dmg; Dead
[/sblock]
GM: Iago is left for Round 17.
 

Iago rushes forward, eager to dispatch the last remaining goblin.

[sblock=actions]
Move to U22
Falchion attack on Gob 10

Also: Iago had Guidance put on him in Round 11, which is still in effect. He's not using it yet, though, saving it for something more interesting.

[/sblock]

[sblock=Iago stat block]
Iago
Initiative: +2
AC: 18 (16 flat-footed, 12 Touch)
HP: 10 Current: 10
CMB: +4 CMD: 16
Fort: +4 Reflex: +4 Will: +0;
Current Weapon in Hand: Falchion

Extracts prepared:
Level 1: Shield, Cure Light Wounds

Mutagen prepared:
EXPENDED: Strength: +2 Natural Armor Bonus, +4 STR, -2 INT

Weapons:
Falchion: Attack: +4 = [BAB (00) + Strength (+4) + Misc (0) + Magic (0)]
Damage: 2d4+6, Crit: 18-20/x2

Bomb*: Attack: +03 = [BAB (00) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 1d6+2, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 6 bombs/day

*+1 to-hit, +1 dmg w/in 30’

[/sblock]
 


Iago kills the staggered goblin, cutting off his head.

You whirl around as the door behind you opens. There is a more experienced looking goblin standing there in a chain shirt with a light wooden shield and deadly looking battleaxe.
"Go git em, Gutripper!"

Streaking out of the doorway, there is also a sleek fur-covered creature with a body as long as a human is tall, a wedge-shaped head crowned in short horns, four short legs and a stumpy tail.

It is a large weasel with very quick and fluid movements. It bites Agno and the teeth sink into his hip. The beast attaches himself to the tengu.


OOC: Combat: Round 18
[sblock=Combat Information]Dire Weasel hit Agno for 6 dmg and attached, losing its Dex bonus.

Initiative:
You guys
Goblins & Weasel

Updated Map:
SHHEnc03Map18.jpg


Code:
Agno:      02/08 HP remaining; Grappled
Denizel:   08/08 HP remaining;
Iago:      08/10 HP remaining; 
Sylla:     09/09 HP remaining; 
Boots:     11/11 HP remaining;

CLW Wand (19 charges remaining)
Spells Cast: Light (Denizel), 2xCLW (Agno), Disguise Self (Denizel)
Abilities Used: 5 Bombs (Iago), 3 rounds Satire (Denizel), 
2 Lightning Arcs (Agno)
Conditions in effect: Mutagen (Iago), Guidance (Sylla)
Enemy Status:
Code:
Gob1: 20 dmg; Dead
Gob2: 18 dmg; Dead
Gob3: 13 dmg; Unconscious & dying
Gob's dog: 24 dmg; Dead
Gob4: 16 dmg; Dead
Gob5: 20 dmg; Dead
Gob6: 16 dmg; Dead
Gob7: 17 dmg; Dead
Bronk: 30 dmg; Unconscious & dying
Gob8: 7 dmg; Unconscious & dying
Gob9: 12 dmg; Unconscious & dying
Gob10: 23 dmg; Dead
Gob11: 7 dmg; Unconscious & dying
Gob12: 19 dmg; Dead
Gob13: Grappling
Weasel:
[/sblock]
GM: Everyone is up for Round 18.
 

"Denizel! Move!" Sylla yells.

[sblock=ooc] @ScorpiusRisk Boots can full attack if he 5 ft steps to U20. I think this is probably the first thing we want to resolve.[/sblock]
 
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