Charity, Human Female
Seeing the sudden flurry of activity from Nessian and his henchman, Charity moves to intercept the slower of the two.
"Gavin… take te runna," she suggests as she moves by him, obviously slowed down by her heavier armor. Dropping her healing wand as she moves by the fallen guard dog, she brings her glaive to ready as she manages to cut off the man's apparent path of escape, but leaves herself open to attack with no friendly shield-man between her and her enemy.
Pointing the weapon menacingly at Nessian, the young guard takes a deep breath, mentally preparing herself for the next few seconds…
[sblock=Combat Stuff]Move action: Move
Move action: Move
Free action: Drop wand
Swift action: Smite on Nessian (if evil: +3 hit, +3 damage, +3 AC to his attacks)
updated map:
http://beta.ditzie.com/49313/53d4a7763bf57
Last turn, I had options of play aggressively (move to better stop precisely this event) and play conservatively (heal Gavin). The decision just cost me two swings… so I hope things go well, just the same.[/sblock]
[sblock=Charity Mini Stats]
Charity
AC: 17 (16 flat-footed, 11 touch)
HP: 26/32
CMB: +5 CMD: 16
Fort: +7 Reflex: +6 Will: +7
Perception: +8 Sense Motive: +7
Initiative: +1
Lay on Hands remaining: 4/4
Smite remaining: 1/1
Current Weapon in Hand: Glaive
Current Conditions in Effect: Continual Flame(Ioun Torch)
Temporary items in possession: none
Items not currently in possession: chakram(in dog), healing wand (next to dog)
Items depleted: Healing Wand-5 chg[/sblock]