Aura
Explorer
With the best of intentions, Leira attempts to sound the alarm. However, even as she begins to take breath, she feels herself uncontrollably fading into unconsciousness. Putting everything she can into a last moment shout, a somewhat louder than normal conversation, "Hey… hngggg," is all she manages before collapsing to the ground. The sound of her collapse is almost as loud as her attempt to raise the alarm.
[section]Anzaldo
Perhaps the lightest sleepers of you heard her at that point, but it would take a true sleeps-lie-the-dead heavy sleeper to snooze through what happens next. Betsy and Johnna immediately start braying and carrying on, rousing Anzaldo, who is only about 10 feet from where they stand. "Awww shattup ya mangy beasts or I'll… come over…" he begins, before changing his tone entirely and dramatically cranks up the volume, "Kids, wake up! Somtin' wrong tere!"[/section]
[sblock=Situation]Each of you, save Leira, wake up to the rustling sound of movement around you. You cannot see anything, even if you have low light vision. The very stars and moon are totally blotted out. You cannot even see a hand in front of your faces. The party is arrayed in a semicircle around the campfire, with Brandon's tent a bit further back. Anzaldo was at one end of the semicircle, and Betsy and Johnna about 10 feet away from him. Assuming you could see it, the campfire would be little more than embers, by now.
If you have light armor or less, you may assume you wear it at night, as well. Medium armor will fatigue you if you wear it while sleeping, so you have to specify you are doing so (and nobody did.) However, any weapons will have to be laying (conveniently placed, I'm sure) next to you. Of course, even if you have medium or heavy armor, you're assumed to be wearing it, and carrying weapons, during your watch. So you start your actions with the following conditions: Prone, Unarmed, in total darkness.
If you didn't notice in the initial post, I do initiative on a per side basis, so the whole party is up and may act in any order you choose. This is not to say everything is simultaneous, the actions are resolved in the order they are posted. I will try to clarify who may act at any given time. For now:
Party is Up (but Leira is unconscious)[/sblock]
[sblock=Map]Nothing here for now.[/sblock]
[section]Anzaldo

[sblock=Situation]Each of you, save Leira, wake up to the rustling sound of movement around you. You cannot see anything, even if you have low light vision. The very stars and moon are totally blotted out. You cannot even see a hand in front of your faces. The party is arrayed in a semicircle around the campfire, with Brandon's tent a bit further back. Anzaldo was at one end of the semicircle, and Betsy and Johnna about 10 feet away from him. Assuming you could see it, the campfire would be little more than embers, by now.
If you have light armor or less, you may assume you wear it at night, as well. Medium armor will fatigue you if you wear it while sleeping, so you have to specify you are doing so (and nobody did.) However, any weapons will have to be laying (conveniently placed, I'm sure) next to you. Of course, even if you have medium or heavy armor, you're assumed to be wearing it, and carrying weapons, during your watch. So you start your actions with the following conditions: Prone, Unarmed, in total darkness.
If you didn't notice in the initial post, I do initiative on a per side basis, so the whole party is up and may act in any order you choose. This is not to say everything is simultaneous, the actions are resolved in the order they are posted. I will try to clarify who may act at any given time. For now:
Party is Up (but Leira is unconscious)[/sblock]
[sblock=Map]Nothing here for now.[/sblock]