[LPF] The Sword and the Fallen Angel [OOC]

So far all is quiet, the city street remains deserted in there early morning hours of this neighborhood.

As Garnet gets a better look at the heavy wooden door, she notices that it opens outward. Unclear if it is locked or not.


[sblock=Tactical Map]
SnFAEnc4Map00C.jpg
[/sblock][sblock=Party Status]
Code:
Ausk:      19/19 HP remaining
Garnet:    23/23 HP remaining
Heinrich:  10/10 HP remaining
Maia:      16/16 HP remaining
Pari:      31/31 HP remaining
Tagawai:   26/26 HP remaining

Wand of CLW(-> Pari): 36 charges remain
Spells Cast: 
Abilities Used: 
Conditions in effect: Maia (Coat of Many Stars +4AC)
[/sblock]
GM: Please provide grid coords for all movement as we move forward. On your next IC post (no OOC only posts please), I will need a Perception Check from each of you for me to have on file for later.

BTW, I still do not have Heinrich casting the Shield yet.
 

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Seeing her companions in place, Garnet tests the door with a gentle pull on its rusted iron ring.



[sblock=Garnet stat block]
Garnet
Initiative: +3, +5 underground
AC: 20 (17 flat-footed, 13 Touch); +2 vs. aberrations
HP: 23 Current: 23
CMB: +4 CMD: 17; bonuses vs. aberrations
Fort: +5 Reflex: +3 Will: +1; bonuses vs. poisons, spells, spell-like abilities & fear
Current Weapon in Hand:
Masterwork Dwarven Waraxe: Attack: +06, Damage: 1d10+2, Crit: 20/x3
Spiked Light Shield: Attack: +04 Damage: 1d4+2

TWF: -2 attk w/both wpns, STR/2 dmg w/off-hand (shield)
[/sblock]
 

OOC: shield only lasts 1 minute per level so I have it as a redied actionas mentioned here:


OOC: As shield only lasts 1 minute per level, i will hold off on casting this, however, he will wast it as a redied action if he sees an offensive action against the party


[sblock=Mini Stats]
Heinrich
Initiative: +2
AC: 13 (11 Flat-Footed, 12 Touch)
HP: 10/10
ENERGY RESISTANCE: fire 5
CMB: +1 CMD: 13
Fort: +0 Reflex: +2 Will: +4

Senses: n/a
Perception: +3, Sense Motive: +1

[COLOR=red[B]Current Weapon in Hand:[/B][/COLOR] light crossbow, locked and nocked

Special Abilities:
fire jet (su)
Fire Supremacy (Su)

Spells Memorized
Code:
Spells Memorized
Save DC:          General: 14 + SL
                Evocation: 16 + SL
         Elemental (Fire): 15 + SL
            Evoc + (Fire): 17 + SL

0 Level              Level 01                                
* Mage Hand          * Burning Hands (1)      
* Detect Magic       * Burning Hands (1)      
* Light              * Shield                 
* Resistance         * Magic Missile
[/sblock]
 



As the door creaks open, Pari feels his body move into 'fight or flight.' All of his senses alert, he strains to sift a clue from the environment about what awaits them. Though Tagaiwi's senses are sharp as well, in the manner of all cats he's somewhat distracted by the noise of the opening door.

[sblock=Actions]Perception Pari: 1d20+11=27
Perception Tagaiwi: 1d20+7=14
[/sblock]

[sblock=Mini Stats]
Pari Kalikasan
Initiative: +2
AC: 16 (12 Flat-Footed, 15 Touch), +2 AC vs. Abberations, Oozes & Vermin
HP: 31/31
CMB: +1 CMD: 12
Fort: +8 Reflex: +2 Will: +6

Senses: Low Light Vision
Perception: +11, Sense Motive: +3

Current Weapon in Hand: Scythe

Special Abilities: Speak w/ Animals (1/Day)

Spells Available
Orisons: Detect Magic, Guidance, Resistance
1st Level: Longstrider (D)


Tagaiwi
Initiative: +4
AC: 21 (14 Flat-Footed, 17 Touch)
HP: 26/26
CMB: +4 CMD: 18
Fort: +5 Reflex: +8 Will: +4

Senses: Low Light Vision, Scent
Perception: +7, Sense Motive: +2
[/sblock]
 
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fur divine beings-hope i get in goot graces fur das.' the silent thoughts of the wizard are almost loud in the tense moment.
 

Ausk peers into the growing space of the doorway quietly, his mind and body well used to this situation.

[sblock=Ausk's mini stats]
Ausk
Initiative: +2
AC: 14 (12 flat-footed, 12 Touch)
HP: 19 Current: 19
CMB: +3 CMD: 15 Fort: +2 Reflex: +2 Will: +3

Current Weapon: Heavy Flail
Notable Effects: Guidance

Spells Remaining: 1st Level 5/5[/sblock]

OOC: My vacation is over in 2 hrs, so my posting should get back to normal.
 


[sblock=OOC Update]Hey guys,

I returned to my office yesterday only to be laid off. It looks like the natural disaster has put the writing on the wall in my little office and they realize that the SALES people cannot do their job. So they need to reduce costs by cutting the senior engineer (keeping the junior guy that has only been there 3 months). No one every says management is smart. I would have waited a few more months to ensure the junior guy's at least could do the job first. Anyway, that's what I get for skipping town under the threat of nuclear disaster.

Not sure what that will mean for the future of my gaming, but it has definitely put a damper on my creativity for the near term. I expect that I will actually have less time for playing in the longer term as I no longer have my iPhone to keep up on things and cannot spend as much time in front of a computer at home as I could working.

I have not been able to catch up since I left Stateside yet, but hope to in the next few days.

-PM[/sblock]
 

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