[LPF] The Sword and the Fallen Angel [OOC]

OOC: PM, in anticipation of a future move, just a couple of quick questions. First, the hole to the attic is in the northeast corner of the room. Can you give me the grid coordinates for that? Second, how high is the ceiling in that corner?
 

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OOC: PM, in anticipation of a future move, just a couple of quick questions. First, the hole to the attic is in the northeast corner of the room. Can you give me the grid coordinates for that? Second, how high is the ceiling in that corner?
GM: Grid B/C-1/2, 25ft ceiling. Pari missed. Maia left to finish the round.
 

OOC: OK, thanks. So, figuring the 10' tall Ausk can reach up about another 5', and Pari could stretch up and reach about 5', Ausk would not be able to hoist Pari into the attic, right?

Not that it's necessarily a good idea, just that if we could find a way to hold off the fiend long enough for Pari to grab the sword, it might be marginally better than trying to beat the fiend into submission.
 

(OOC - Ausk could try to Grapple her too. With his size bonus, it might not be too hard. Also, keep shifting towards her. Get inside the range of that polearm. Force her to move.)

Maia reloads and fires another shot, hoping for a miracle!

[sblock=Actions]Move: Reload. Standard: fire.[/sblock]

[sblock=MiniStats]Maia
Initiative: +2
AC: 16 (14 Flat-Footed, 12 Touch)
HP: 16/16
CMB: +0 CMD: 12
Fort: +1 Reflex: +2 Will: +5

Senses: Darkvision 60'
Perception: +9, Sense Motive: +2

Current Weapon in Hand: Light Crossbow

Special Abilities: Cloak of Stars (+4 armor to AC, 1hr/day, In use), Daylight 1/day

Spells Available
Slots: 1 - 0/5
Orisons: Light, Spark, Detect Magic, Guidance, Mending
1st Level: Command, Divine Favor, Cure Light Wounds, Color Spray [/sblock]
 

Maia's crossbow bolt hits home, but the wound closes up as soon Narissa pulls the crossbow bolt out.

TieflingFemale.jpg


Narissa hovers and feints a slash at the female dwarf and succeeds to throw her off balance. Then she jabs the blades of her ranseur at Garnet's longspear and twists it from her grasp [@F4]
. The half-fiend coos in a low, sultry voice, "Lover, go ahead, pick it up and try again. I will give you a kiss of death."

OOC: Combat Round 4, everyone is up
[sblock=Combat Information]Illumination is dim for all those without darkvision or low-light vision.

Narissa threatens shaded area.

Initiative:
You guys
Narissa

Updated Map:
Red Dot means flying. Right now Narissa is at 10ft elevation, requires reach weapon to attack in melee.
SnFAEnc5Map03A.jpg


Party Status:
Code:
Ausk:      03/19 HP remaining
Garnet:    23/23 HP remaining
Heinrich:  09/10 HP remaining
Maia:      04/16 HP remaining
Pari:      31/31 HP remaining
Tagawai:   26/26 HP remaining

Wand of CLW(-> Pari): 25 charges remain
Spells Cast: Produce Flame (Pari), Shield (Heinrich), 
Magic Missile (Heinrich), CLWx3 (Maia), Burning Hands (Heinrich),
Command (Maia), Color Spray (Maia), Inflict Lt Wnds (Ausk),
Enlarge Person (Ausk)
Abilities Used: Flame Jetx5 (Heinrich)
Conditions in effect: Maia (Coat of Many Stars +4AC)
Enemy Status:
Code:
Narissa: 1 dmg; Minor wound
[/sblock]
 

Feeling more and more desperate as the "battle" continues, Pari steps up and launches a heavy bag at the hovering half-fiend.

[sblock=Actions]Move: 5' Step to F5
Standard: Tanglefoot Bag (1d20+4=11) (One more nail in our coffin . . .)[/sblock]

[sblock=Mini Stats]
Pari Kalikasan
Initiative: +2
AC: 16 (12 Flat-Footed, 15 Touch), +2 AC vs. Abberations, Oozes & Vermin
HP: 31/31
CMB: +1 CMD: 12
Fort: +8 Reflex: +2 Will: +6

Senses: Low Light Vision
Perception: +11, Sense Motive: +3

Current Weapon in Hand: Scythe

Special Abilities: Speak w/ Animals (1/Day)

Spells Available
Orisons: Detect Magic, Guidance, Resistance
1st Level: Longstrider (D)


Tagaiwi
Initiative: +4
AC: 23 (16 Flat-Footed, 19 Touch)
HP: 26/26
CMB: +4 CMD: 18
Fort: +5 Reflex: +8 Will: +4

Senses: Low Light Vision, Scent
Perception: +7, Sense Motive: +2
[/sblock]
 

"Why so distant, my dear? Afraid of what you might see up close?" Ausk comments as he takes a five 5 step forward, and tries to give her a not so friendly bear hug.

[sblock=actions] 5 ft step into D-E 3-4
standard action for grapple attempt[/sblock]

[sblock=Ausk's mini stats]
Ausk
Initiative: +2
AC: 12 (12 flat-footed, 10 Touch)
HP: 19 Current: 3
CMB: +5 CMD: 16 Fort: +2 Reflex: +1 Will: +3

Current Weapon: Heavy Flail
Notable Effects: Enlarge Person

Spells Remaining: 1st Level 3/5[/sblock]
 
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Garnet stares defiantly at the half-fiend she bends to pick up the fallen spear, seeming to meet Narissa's attack with stoicism but twisting at the last moment to try to throw the fiend off. Then, spear in-hand, she lunges.

OOC: Move action: Recover spear. Standard action: Attack with spear. Lamentable action: Soak attack of opportunity.

EDIT: Does Enworld's die roller get XP for the incipient total party kill?

[sblock=Garnet stat block]
Garnet
Initiative: +3, +5 underground
AC: 19 (16 flat-footed, 13 Touch); +2 vs. aberrations
HP: 23 Current: 23
CMB: +4 CMD: 17; bonuses vs. aberrations
Fort: +5 Reflex: +3 Will: +1; bonuses vs. poisons, spells, spell-like abilities & fear
Current Weapon in Hand:
+1 Longspear (2-h): Attack: +05, Damage: 1d8+3, Crit:20, x3 , Reach
[/sblock]
 

"Pari, use the wand!" Maia begs. "My powers are exhausted!"

She reloads and fires again!

(OOC - Wow. This is the worst run of luck I've ever seen an entire party have. Usually it's just one or two people who roll badly...not everyone.)

[sblock=Actions]Reload and fire.[/sblock]

[sblock=Ministats]Maia
Initiative: +2
AC: 16 (14 Flat-Footed, 12 Touch)
HP: 16/16
CMB: +0 CMD: 12
Fort: +1 Reflex: +2 Will: +5

Senses: Darkvision 60'
Perception: +9, Sense Motive: +2

Current Weapon in Hand: Light Crossbow

Special Abilities: Cloak of Stars (+4 armor to AC, 1hr/day, In use), Daylight 1/day

Spells Available
Slots: 1 - 0/5
Orisons: Light, Spark, Detect Magic, Guidance, Mending
1st Level: Command, Divine Favor, Cure Light Wounds, Color Spray [/sblock]
 

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