Satin Knights
First Post
Seeing through his trick, Tasanto moves in to deal with the summoner, swinging his big hammer down on him. It cracks a few bones and lets the little guy know he chose the wrong path for dealing with this situation. "Gotcha!"
[section]
[section]

Map
[sblock=actions]Move: 10'
Provoke AoO from eidolon. If it misses me, Kick unarmed strike AoO w/flank (1d20+8+2=22) might miss, but damage+shock+dirty (1d6+6+1d6+1=14) to eidolon if hit
Std:Lucerne hammer strike (1d20+9=20) for damage (1d12+6=10)
Free: Gloat
[/sblock][sblock=Tasanto Nysys' Mini-stats]
Half-elf Tasanto ....(inactive)
HP 58/58; AC 13+4, Touch 12, FF 15; Init -2, Low-light vision, Move 30'
Fort: +7, Reflex +3, Will +12, CMB +5, CMD 17
Perception +15, Sense Motive +14,
Unarmed Strike +6, d6+1+d6 shock, Stunning Fist 2/day
Lucerne Hammer +7, d12+1 with 10' reach
Handbo +6, d6+1 (in haversack)
Dagger +6, d4+1
Sling, +2, d4+1 .......... Sling Bullets 9 Normal
Cattaur Beast Nysys ........... (active)
HP 52/52 real, 28/29 temp, AC 24+4, 16 Touch, 22+4 FF; Init +2, Darkvision, Move 40' Mage Armor 5 hrs
Fort: +8, Reflex +9, Will +14, CMB 8, CMD 24, Evasion
Perception +23, Sense Motive +14
Claw/Claw +8, d4+4+d6 shock (10' reach)
Bite +8, d6+4+d6 shock
Unarmed Strike +8, d6+6+d6 shock, on first strike of the round (usually kick, sometimes elbow)
Unarmed Strike +8, d6+4+d6 shock, on subsequent strikes in the round
Stunning Fist 3/day
MW Cold Iron Lucerne Hammer +9, d12+6 with 10' reach
Handbo +8, d6+4
Dagger +8, d4+4
Sling +7, d4+4 ......... Sling Bullets 9 Normal
.,,,..Summoner Cantrips: Detect Magic, Read Magic, Mage Hand, Jolt, Guidance, Umbrella
.,,.,,...Summoner 1st Lvl: 3/4 remaining; Expeditious Retreat, Lesser Rejuvenate Eidolon, Mage Armor, Shield
.,,.,,..Summoner 2nd Lvl: 2/2 remaining; Haste, See Invisibility
,,,,..Summon Monster II: 5/5 remaining; std action SLA summon, (6 min), celestial eagles
......,,.......Consumables:1 Alchemist's Fire, 3 Cure Light Wounds potion, 1 Enlarge potion
....,,.........Consumables: 15/22 days trail rations, 1 anti-toxin, 1 anti-plague
....,,.........Consumables: Scroll of Summon Eidolon and Scroll of Lesser Eidolon Surge loose in haversack
....,,.........Consumables: (44/50 charges) Wand of Lesser Rejuvenate Eidolon
.....,Anytime Free Action: Fused Link, move HP from real to temp to keep cattaur alive, used down to 2 real
........ ......Swift Actions: Enter Snake Stance or Dragon Stance
..If Snake Stance Active:
.,,,..,,,,,,,,,,.Free Action: A missed attack on me provokes an AoO with an Unarmed Strike
.......Immediate Actions: AC or Touch AC = d20+14 against one strike
.......Immediate Actions: if hit on unarmed AoO, spend immed to make second unarmed AoO attack
If Dragon Stance Active:
..Ignore Difficult Terrain: Ignore terrain on charge and charge through allies
....First Strike is harder: +2 damage to first unarmed strike
...........dragon resolve: +2 saves vs Sleep, Paralysis and stunning effects
...............Conditionals: +1 damage when flanking from dirty fighting trait
Effects: Snake Stance on,Dragon Stance on, Swift action available, AoO 2of3 available, AC 28, Mage Armor 4.5 hrs
In hand:
[/sblock]
[/section][sblock=actions]Move: 10'
Provoke AoO from eidolon. If it misses me, Kick unarmed strike AoO w/flank (1d20+8+2=22) might miss, but damage+shock+dirty (1d6+6+1d6+1=14) to eidolon if hit
Std:Lucerne hammer strike (1d20+9=20) for damage (1d12+6=10)
Free: Gloat
[/sblock][sblock=Tasanto Nysys' Mini-stats]
Half-elf Tasanto ....(inactive)
HP 58/58; AC 13+4, Touch 12, FF 15; Init -2, Low-light vision, Move 30'
Fort: +7, Reflex +3, Will +12, CMB +5, CMD 17
Perception +15, Sense Motive +14,
Unarmed Strike +6, d6+1+d6 shock, Stunning Fist 2/day
Lucerne Hammer +7, d12+1 with 10' reach
Handbo +6, d6+1 (in haversack)
Dagger +6, d4+1
Sling, +2, d4+1 .......... Sling Bullets 9 Normal
Cattaur Beast Nysys ........... (active)
HP 52/52 real, 28/29 temp, AC 24+4, 16 Touch, 22+4 FF; Init +2, Darkvision, Move 40' Mage Armor 5 hrs
Fort: +8, Reflex +9, Will +14, CMB 8, CMD 24, Evasion
Perception +23, Sense Motive +14
Claw/Claw +8, d4+4+d6 shock (10' reach)
Bite +8, d6+4+d6 shock
Unarmed Strike +8, d6+6+d6 shock, on first strike of the round (usually kick, sometimes elbow)
Unarmed Strike +8, d6+4+d6 shock, on subsequent strikes in the round
Stunning Fist 3/day
MW Cold Iron Lucerne Hammer +9, d12+6 with 10' reach
Handbo +8, d6+4
Dagger +8, d4+4
Sling +7, d4+4 ......... Sling Bullets 9 Normal
.,,,..Summoner Cantrips: Detect Magic, Read Magic, Mage Hand, Jolt, Guidance, Umbrella
.,,.,,...Summoner 1st Lvl: 3/4 remaining; Expeditious Retreat, Lesser Rejuvenate Eidolon, Mage Armor, Shield
.,,.,,..Summoner 2nd Lvl: 2/2 remaining; Haste, See Invisibility
,,,,..Summon Monster II: 5/5 remaining; std action SLA summon, (6 min), celestial eagles
......,,.......Consumables:
....,,.........Consumables: 15/22 days trail rations, 1 anti-toxin, 1 anti-plague
....,,.........Consumables: Scroll of Summon Eidolon and Scroll of Lesser Eidolon Surge loose in haversack
....,,.........Consumables: (44/50 charges) Wand of Lesser Rejuvenate Eidolon
.....,Anytime Free Action: Fused Link, move HP from real to temp to keep cattaur alive, used down to 2 real
........ ......Swift Actions: Enter Snake Stance or Dragon Stance
..If Snake Stance Active:
.,,,..,,,,,,,,,,.Free Action: A missed attack on me provokes an AoO with an Unarmed Strike
.......Immediate Actions: AC or Touch AC = d20+14 against one strike
.......Immediate Actions: if hit on unarmed AoO, spend immed to make second unarmed AoO attack
If Dragon Stance Active:
..Ignore Difficult Terrain: Ignore terrain on charge and charge through allies
....First Strike is harder: +2 damage to first unarmed strike
...........dragon resolve: +2 saves vs Sleep, Paralysis and stunning effects
...............Conditionals: +1 damage when flanking from dirty fighting trait
Effects: Snake Stance on,Dragon Stance on, Swift action available, AoO 2of3 available, AC 28, Mage Armor 4.5 hrs
In hand:
[/sblock]