[LPF] Uncertain Whereabouts

The hallfing lets her ioun stone float into the air... She drops her crossbow and then moves forward behind Arianna and draws up her rapier...

[sblock=Saranna Surefoot's Actions & Stats]
Swift Action: lets her Ioun stone go...
Free Action: drop crossbow
Miscellaneous Actions:
Move Action: Move to F - -1
Standard Action: Draw rapier

Saranna Surefoot (Songdragon)
Hallfing Rogue 1
Initiative: +3 Perception: +8
Conditions: n/a
AC: 17 (14 touch; 14 flat-footed)
HP: 6 of 8
CMB: -1 CMD: 12 Fort: +1 Ref: +6 Will: +3
In Hand: rapier (+4, 1d4, 18/x2) [/sblock]
 

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Ioseph moves quickly to help out the young mer-woman. He stands next to her and prays for Helerion's guidance.

"I'll help protect you while you kill it." the priest says standing ready.

[sblock=Actions]
Move: 20' to E-0
Standard: Cast guidance on Arianna (note: stays for 1 minute - 10 rounds need not use it right away)
Free: none
5' step: no[/sblock]

[sblock=Mini Block]
Initiative: +3
AC: 18 (15 Flat-Footed, 13 Touch),
HP: 14/14
CMB: +2 CMD: 15
Fort: +5 Reflex: +4 Will: +5

Perception: +2, Sense Motive: +2

Current Weapon in Hand: warhammer (+0, 2d6+3, critx3)

Consumables:
potion of cure light wounds (d8), sunrod

Special Abilities:
Channel Energy(positive, 1d6):4/5
Deflection Aura: 1/1
Strength Surge (+1): 5/5

Spells
Orisons: Guidance, Stablize, Light
1st Level: Shield of Faith, Magic Weapon, d- Shield

MISC:
darts(6) (+1, d3+2, critx2, 20')
Intimidate +5 [/sblock]
 

Thuvian moves forward and releases his bolt, unable to do anything else without impeding his allies.

[sblock=actions]move to F, -1
fire crossbow[/sblock]

[sblock=Thuvian's mini stats]
Thuvian Darklight
Initiative: +3
AC: 13 (13 flat-footed, 10 Touch)
HP: 7 Current: 2
CMB: +0 CMD: 13 Fort: +1 Reflex: +3 Will: +3(5 vs illusions)

Current Weapon: Light Crossbow (+3/1d8)
Notable Effects:

Darkness 1/day
Spells Remaining: 1st Level: shield, silent image[/sblock]
 

Arianna reloads furiously as the others move into position, keeping their eyes on the hideous creature as it launches itself into the air and begins gliding towards them. Thuvian fires his crossbow and catches the creature om what may as well be described as the chest, but it continues on its trajectory and slams into Arianna, wrapping its tentacles around her and squeezing painfully.

From deeper in the cavern, a duergar appears out of thin air, brandishing a crossbow; a moment later, a bolt slams into the rock face next to Ioseph. From the same direction, the party hears a vicious bellow, but even Thuvian can't see a source.

[sblock=OOC]Thuvian hits for 7 damage. Also, Saranna had already claimed F -1, so I moved you one space over.

Arianna is successfully attacked by the darkmantle, taking 4 damage; the creature initiates a grapple successfully (it has grab), and Arianna takes another 5 damage from its constrict. That's 9 damage altogether.

The duergar had cast invisibility when it heard you. It "decloaks" with a crossbow attack on Ioseph (a miss). Going to keep the bellow unexplained for the time being.

Your turn.[/sblock][sblock=Map]
second-cave1.png
[/sblock]
 

Praying that these latest foes are less intelligent than their previous ones, Thuvian fakes casting fog cloud between the visible crossbowman, and the party.

[sblock=actions]move to E, -1
cast silent image, bluffing it to be fog cloud at E, 6 (DC 16)[/sblock]

[sblock=Thuvian's mini stats]
Thuvian Darklight
Initiative: +3
AC: 13 (13 flat-footed, 10 Touch)
HP: 7 Current: 2
CMB: +0 CMD: 13 Fort: +1 Reflex: +3 Will: +3(5 vs illusions)

Current Weapon: Light Crossbow (+3/1d8)
Notable Effects: Silent Image (fog cloud centered on E, 6)

Binding Darkness 6/day
Darkness 1/day
Spells Remaining: 1st Level: shield[/sblock]
 

[sblock=OOC]Just wanted to let sunshadow know that the duergar failed his will save, and is thoroughly fooled. Felt it was the least I could do, considering how things went with the mites. :)[/sblock]
 

Arianna drops her speargun and fights back against the nasty squid, missing wildly.
[sblock=actions]free drop speargun, std claw[/sblock][sblock=mini-stats]Arianna Mermaid ~ Perception +2, Sense Motive +2, Stealth +1, Low Light Vision
Base HP 10/0, AC 14, 12 T, 12 FF, Init +2
Current HP: 10
, Current AC: 18
CMB +0, CMD 12, Fort +1, Reflex +2, Will +4 . . Move 5'
Long Spear +0, d8 with 10' reach
Spear Gun +2, d8
Dagger +0, d4 or thrown +2, d4
Active Enhancements: mage armor
In hand: none

Consumables: 1 potion of Cure Light Wounds, 39 spear gun bolts, 4 days rations
Summon Monster I: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt
1st Level: 2/day, 2 used Mage Armor, Lesser Rejuvenate Eidolon

Beast ~ Perception +10, Sense Motive +2, 60' Darkvision and Low Light Vision
Base HP 10/11, AC 15, 11 T, 14 FF, Init +1
Current HP: 10/2, Current AC: 19
CMB +4, CMD 15, Fort +1, Reflex +1, Will +4 . . Move 30'
Claw/Claw +4, d4+3
Longspear +4, d8+4 with 10' reach
Spear Gun +2, d8
Dagger +4, d4+1 or thrown +2, d4+3
Active Enhancements: Mage Armor 59 min
In hand: claw/claw[/sblock]
 
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The halfling moves beside Ioseph and then does a quick tumbles to the space in front of him. She then strikes at the darkmantle creature with her rapier.

[sblock=Saranna Surefoot's Actions & Stats]Swift Action:
Free Action:
Miscellaneous Actions:
Move Action: Move to E-1, tumble 1d20+9=21 to avoid AoO
Standard Action: Attack 1d20+5=19 for 1d4=2 damage (( I really need an elemental enchant ))

Saranna Surefoot (Songdragon)
Hallfing Rogue 1
Initiative: +3 Perception: +8
Conditions: n/a
AC: 17 (14 touch; 14 flat-footed)
HP: 6 of 8
CMB: -1 CMD: 12 Fort: +1 Ref: +6 Will: +3
In Hand: rapier (+4, 1d4, 18/x2) [/sblock]
 

"I think there is more than that one dark dwarf. Hurry we must dispatch this thing" the priest whispers as he rushes to destroy the odd aberration.

[sblock=Actions]
Move: Only if darkmantle is killed by attack. Then 20' towards duergar.
Standard: Attacking into grapple - I'm not sure but I think it loses it's DEX to AC if it has one. I know that Arianna has lost hers not sure about the initiator.
Free: none
5' step: no[/sblock]

[sblock=Mini Block]
Initiative: +3
AC: 18 (15 Flat-Footed, 13 Touch),
HP: 14/14
CMB: +2 CMD: 15
Fort: +5 Reflex: +4 Will: +5

Perception: +2, Sense Motive: +2

Current Weapon in Hand: warhammer (+0, 2d6+3, critx3)

Consumables:
potion of cure light wounds (d8), sunrod

Special Abilities:
Channel Energy(positive, 1d6):4/5
Deflection Aura: 1/1
Strength Surge (+1): 5/5

Spells
Orisons: Guidance, Stablize, Light
1st Level: Shield of Faith, Magic Weapon, d- Shield

MISC:
darts(6) (+1, d3+2, critx2, 20')
Intimidate +5 [/sblock]
 

As Arianna flails wildly in a desperate attempt to strike her attacker, Saranna tumbles into position and slashes at the foe. Her blade finds its target, and the darkmantle screams, thrashing about whilst still holding onto Arianna. With a quick prayer, Ioseph raises his hammer, and feels the calming assurance of the guiding hand of Helerion as his weapon strikes true. With a dying cry, the darkmantle's limbs grow limp, and it falls to the floor unceremoniously.

At the sight of the fallen darkmantle, the half-illuminated duergar cries out; while you don't understand the words, his anguish over the fallen creature is clear nevertheless. With another cry, he drops his crossbow and charges through what to him seems to be a mass of fog. Be it the fog or the distraction of his own rage, the swing he takes with his hammer when he reaches Ioseph is a wild one.

[sblock=OOC]Ioseph and Saranna finish off the darkmantle. The duergar failed its will save, so it currently believes its in a mass of fog. It charged Ioseph, and missed its attack. You're up.[/sblock][sblock=Map]
second-cave2.png
[/sblock]
 

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