[LPF] Veiled Antics

Lindeloef

First Post
180px-Robert.png


"Thanks guys for the healing." The Ranger replies before taking a step and making another swing with all his might hoping to end this fight.

But again misses. The fight so far took it's toll.

[sblock="actions"]

5 foot step to G-19

Power Attack vs last Rat: 1D20+9 = [6]+9 = 15
2D6+14 = [5, 5]+14 = 24
[/sblock]


[sblock=Mini Stats]

Robert Kronbark
AC: 18 (14 flat-footed, 14 touch)
HP: 10/42
CMB: +9 CMD: 23
Fort: +5 Reflex: +7 Will: +2
Perception: +7
Initiative: +3

Current Weapon in Hand: none

Favored Enemy: Human (+2 to attack and damage rolls)

[/sblock]
 

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perrinmiller

Adventurer
BardAvatar1_zps91b65909.jpg

Jamir only had silver arrows, but he was not the best of archers. He had no special skill shooting at foes engaged with allies and was going to be extra careful to prevent hitting either Charity or Robert.

“Take courage my friends, the legend of Falkyrie hearten you. He carried a mighty mithral hammer for times such as these. He smashed the skull of a werewolf he did.”

He moved around the table and into the dimmer light.

[sblock=Actions]Inspire Courage Again +1 Attack/Damage (3/3 Rounds)
Move to J19[/sblock][sblock=Mini Stats]NPC Character Sheet
Initiative: +4 Perception: +7
AC: 17 (15 flat-footed, 12 Touch)
HP: 30 Current: 24
CMB: +5 CMD: 17(15ff) Fort: +2 Reflex: +6 Will: +4
Current Conditions in Effect: None
Current Weapon in Hand: Shortbow & Whip

Bardic Performances (lingering 2 rnds): 11/14 Remaining
Spells Remaining: Cantrips: [Message, Resistance, Mending, Prestidigitation, Detect Magic, Dancing Lights]
1st Level 1/4 [Cure Light Wounds, Timely Inspiration, Chord of Shards, Cause Fear (DC15)]
2nd Level 2/2 [Heroism, Cure Moderate Wounds][/sblock]
 
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perrinmiller

Adventurer
Persian-Woman_zps5ae2d16b.jpg

Jasmine came down the ladder.

Wererat1_zpsd5e3d9b6.png

The lone wererat saw Jasmine and snarled, “You brought them here! You will die too bitch!”

He moved away from the silver hammer, but he could not finish off Robert.

OOC: Combat: Round 9 – Everyone is up
[sblock=Tactical Map]Notes:
- There are chairs and a table providing cover
- Medium bodies will be treated as difficult terrain.

LPFVAEnc1Map09_zps45b38346.jpg
[/sblock][sblock=Combat Information]Inspire Courage had run out, but Jamir activated it again.
R4 Full Attack on Robert: missed 2x

Initiative:
Wererat
You Guys

Party Status:
Code:
Charity:   31/42 HP remaining; 
Robert:    10/42 HP remaining; Diseased
Jamir:     17/23 HP remaining; 
Jasmine:   ??/?? HP remaining;

Spells Cast: 
Abilities Used:
   Charity: Smite Evil 0/1, Lay on Hands 4/6, Ch Energy 0/7, Spells 1st 0/1
   Jamir:   Bard Perf (lingering) 3/12, Spells 1st 3/4
Conditions in effect: +1 Inspire Courage
Enemy Status:
Code:
R1  Dead
R2  Dead
R3  Dead
R4  [AC19, Touch 14, CMD17, DR10]: 8/20hp;
[/sblock]
 

Lindeloef

First Post
180px-Robert.png


The Ranger too tired to give a snarky remark just swings his great sword in the general direction of the last Rat Man. Missing yet again he mutters a silent curse.

[sblock="actions"]
Power Attack vs Last Rat: 1D20+9 = [2]+9 = 11
2D6+13 = [6, 2]+13 = 21


the dice gods hate me apparently -_- The Rat guy and Robert will catch a cold if they keep swinging air at each other

[/sblock]


[sblock=Mini Stats]

Robert Kronbark
AC: 18 (14 flat-footed, 14 touch)
HP: 42/42
CMB: +9 CMD: 23
Fort: +5 Reflex: +7 Will: +2
Perception: +7
Initiative: +3

Current Weapon in Hand: none

Favored Enemy: Human (+2 to attack and damage rolls)

[/sblock]
 

Aura

Explorer
Charity, Human Female
With a sudden lunge, Charity circled around the last of the rat men, displaying the speed allowed by her new armor. Lining her swing up quickly, the arcing hammer gleams once again as it connects with the filthy vermin, a bit of blood and other displaced material flying as the draws the weapon back from her falling opponent. Her chest heaving, armor displacing with each rise and fall, green eyes look over the vanquished rat men, as if expecting something to happen.

[sblock=Combat Stuff]Move action: Move to I-19 by way of G-21, H-21, I-21, J-20, I-19.
Standard action: Flanking Inspire Courage Silver Hammer Power Attack on Wererat 4, barely hitting for 11.

Die roll (forgot to state target, but it should be apparent):
Round 9 Silver Hammer Flanking IC Power Attack: 1D20+7 = [12]+7 = 19
1D4+7 = [4]+7 = 11

Possible issue: The terminal square has the chair extending into it just a bit. If this results in difficult terrain, Charity will have to choose a different destination (I-20), not get the flank, and therefore miss. I'll rework the narrative to fit if this is the case.

Otherwise, I think we got them? Jamir's IC resulted in a hit! :)[/sblock]
[sblock=Charity Mini Stats]Charity
AC: 18 (17 flat-footed, 11 touch)
HP: 31/42
CMB: +6 CMD: 17

Fort: +9 Reflex: +7 Will: +9
Perception: +9 Sense Motive: +8
Initiative: +1

Lay on Hands remaining: 2/6
Smite remaining: 0/1

Current Weapon in Hand: light hammer
Current Conditions in Effect: none
Temporary items in possession: none
Items not currently in possession: ioun torch, dagger, lucerne hammer
Items depleted: none[/sblock]
 

perrinmiller

Adventurer
Wererat1_zpsd5e3d9b6.png

Charity's flanking maneuver worked and she felled the last of the rat-men with a blow to his skull. He crumpled to the floor and the battle was over.

The four dead rat-men were still rat-men, but they had shrunk in death. They looked a little more like rat-kin and suddenly they were wearing studded leather armor. Being shapeshifters, the reverted to their natural form upon death.

Persian-Woman_zps5ae2d16b.jpg

Jasmine looked one over and said, "These are the ones alright. They certainly are rat-men in more ways than one, aren't they."

OOC: Combat Over
[sblock=Tactical Map]Notes:
- Medium bodies will be treated as difficult terrain.

LPFVAEnc2Map00A_zps13ab724b.jpg
[/sblock][sblock=Combat Information]Combat Over awarded 800XP each

Party Status:
Code:
Charity:   31/42 HP remaining; 
Robert:    10/42 HP remaining; Diseased
Jamir:     24/30 HP remaining; 
Jasmine:   ??/?? HP remaining;

Spells Cast: 
Abilities Used:
   Charity: Smite Evil 0/1, Lay on Hands 4/6, Ch Energy 0/7, Spells 1st 0/1
   Jamir:   Bard Perf (lingering) 3/14, Spells 1st 3/4, 2nd 0/2
Conditions in effect: None
[/sblock]
 
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Lindeloef

First Post
180px-Robert.png


"Finally they are dead. About time." The Ranger remarks with a hint of relief in his voice. "Though I think it isn't over. If I remember correctly that one dude said something about a healer. So I expect more of these ahead."

[sblock=Mini Stats]

Robert Kronbark
AC: 18 (14 flat-footed, 14 touch)
HP: 10/42
CMB: +9 CMD: 23
Fort: +5 Reflex: +7 Will: +2
Perception: +7
Initiative: +3

Current Weapon in Hand: none

Favored Enemy: Human (+2 to attack and damage rolls)

[/sblock]
 

perrinmiller

Adventurer
BardAvatar1_zps91b65909.jpg

Jamir pulled out the illuminated ioun stone from his gear and set it to orbiting his head. Now he would not need to worry about being able to see. He put his whip away for the moment, leaving his bow in hand and a silver tipped arrow nocked.

“I think the bugger was referring to Charity and her healing touch at the time, Robert.”

[sblock=Mini Stats]NPC Character Sheet
Initiative: +4 Perception: +7
AC: 17 (15 flat-footed, 12 Touch)
HP: 30 Current: 24
CMB: +5 CMD: 17(15ff) Fort: +2 Reflex: +6 Will: +4
Current Conditions in Effect: 20ft Bright Illumination
Current Weapon in Hand: Shortbow

Bardic Performances (lingering 2 rnds): 11/14 Remaining
Spells Remaining: Cantrips: [Message, Resistance, Mending, Prestidigitation, Detect Magic, Dancing Lights]
1st Level 1/4 [Cure Light Wounds, Timely Inspiration, Chord of Shards, Cause Fear (DC15)]
2nd Level 2/2 [Heroism, Cure Moderate Wounds][/sblock]
 

Aura

Explorer
Charity, Human Female
Producing a smallish, well worn symbol of Cortesia from between two layers of clothing, the young woman peers at it, thinking a moment. An almost glassy look to her eye, she presents it and allows life energy to flow through her like a conduit, washing out and mending wounds upon all the wounded in the room. "Just like they taught the priests," she quietly comments in an offhand way, before putting the symbol away.

[sblock=Actions]Charity is channeling energy in (very) small bursts. 6 hp of healing to all over 3 rounds. With the were rats dying upon being knocked down, I don't suppose I have any threat of healing one by accident.

Channel Energy Pulse 1: 1D6 = [2] = 2

Channel Energy Pulse 2: 1D6 = [2] = 2

Channel Energy Pulse 3: 1D6 = [2] = 2
[/sblock]
[sblock=Charity Mini Stats]Charity
AC: 18 (17 flat-footed, 11 touch)
HP: 37/42
CMB: +6 CMD: 17


Fort: +9 Reflex: +7 Will: +9
Perception: +9 Sense Motive: +8
Initiative: +1


Lay on Hands remaining: 2/6
Channel Energy remaining: 4/7
Smite remaining: 0/1


Current Weapon in Hand: light hammer
Current Conditions in Effect: none
Temporary items in possession: none
Items not currently in possession: ioun torch, dagger, lucerne hammer
Items depleted: none[/sblock]
 

Lindeloef

First Post
180px-Robert.png


Robert nods to Jamir after he corrected him. "Ah okay, I was more focused on getting rid of the rats. Must have misheard then. Anyways maybe these rats have a key or something of value on them." Robert then proceeds to check the bodies.

[sblock=Mini Stats]

Robert Kronbark
AC: 18 (14 flat-footed, 14 touch)
HP: 16/42
CMB: +9 CMD: 23
Fort: +5 Reflex: +7 Will: +2
Perception: +7
Initiative: +3

Current Weapon in Hand: Greatsword

Favored Enemy: Human (+2 to attack and damage rolls)

[/sblock]
 

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