Luke Crane Resigns From Kickstarter

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Kickstarter's Head of Community (and the creator of The Burning Wheel RPG) has resigned after public criticism with the way he launched a project on the platform last month.

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Kickstarter told Polygon that "After a discussion about what is best for Kickstarter and our team, we came to the mutual decision with Luke Crane for him to leave Kickstarter. We recognize the many years of work Luke has done to help bring creative projects to life at Kickstarter and we are committed to ensure continued support for our team and for our backer and creator community through this moment of change."

Crane used to be involved with the games side of Kickstarter, but more recently has been Head of Community. The current Director of Games Outreach at Kickstarter is Anya Combs, who has been in place for over a year.


The Perfect RPG was an anthology of tabletop RPGs from a variety of creators. Amongst those creators was Dungeon World's Adam Koebel, whose livestream was cancelled in 2020 after including a non-consensual sexual assault scene. Several designers withdrew their support for The Perfect RPG when they only found out after the project was launched that Koebel was involved, and Crane cancelled the project amidst a great deal of criticism, claiming that the creators were harassed into withdrawing their support (a claim which several creators have said is untrue). The list of creators has since been removed and replaced with the words "Redacted to reduce future harassment".

His most recent update on the cancelled project is an apology to those affected.


Hello.

I apologize for such a long silence in the wake of the project launch last month. I’ve been in a lot of conservations, and doing a lot of listening. I waited to post anything because I wanted to be sure to be as thoughtful and considered as possible:

When we began the Perfect RPG project, my only goal was to launch a small collection of micro-games designed by my friends and others whose work I respect in the community. On the day it launched, while the project was falling apart, I did not fully understand what was at stake and what had happened—in the shock of the moment my communications were insensitive and desultory.

So here and now I wish to unequivocally apologize to you, and everyone affected, for the harm I’ve done to the community with this project. I am grateful for your input over the last month, and have done my best to listen with an open heart. I thank you for sharing your opinions and feelings, and know that I have violated the trust you placed in me. I am sincerely, deeply regretful.

In creating the project, I made a series of missteps and miscalculations that added up to a gross oversight on my part and, accordingly, I am fully responsible for the current situation and its effects. So I would like to add some clarification around some of the particular points raised, in the hope that it will help the community as a whole move forward in a productive way: There was no deceit, deception or bad faith in any of my actions around the project. I understand that I should have disclosed the participant list to all contributors beforehand, and I feel terrible that my poor planning placed some creators in a difficult position. Likewise with the unusual order in which contributors were listed—I was seeking to highlight the first creator on the list, who was my primary playtester for this project. In hindsight this was a poor idea that came off as duplicitous, for which I apologize.

The Indie RPG community is close-knit and passionate—it is one of the things I've loved the most about being a member. I have worked for 20 years to build and advocate for this community and expand it past its roots. It is very much my life’s work. To see it hurt through my actions has been devastating. Therefore I am now doing my best to repair the harm I have caused and make restitution to anyone negatively affected by my actions.

I recognize that this statement reflects an as-yet incomplete understanding of the impact of my actions, and only a start to making things right. I am actively looking for other ways to redress the wrong I’ve done. To begin this process, I have reached out to all the contributors of the project and I am in discussions with them, listening to their perspectives and asking them for input. I hope that with their help, and the help of this gaming community, I can demonstrate my continued commitment to building better games for all of us.

Sincerely,

—Luke
 
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I don't know. I tried reading up on the controversy but didn't really find the Pelgrane side of the debate. I guess sometimes things happen.

You see, it's easy to discuss these things and say "sometimes things happen" when it affects other people, but cancel culture does have an impact on people, their reputations and their livelihoods. This is why i feel that oversimplifications like "it's just a matter of a quick google and then you can separate who did what, who's bad and needs punishment" are extremely dangerous. And before anyone accuses me again of defending the case in the OP, i am NOT doing that. All i'm saying is that not all cases are as straightforward. And we need to be aware of that fact.
 

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Sacrosanct

Legend
I hear you and you're right about this part. Most times theres too many other tasks directly related to the work to be done. However I'm going to say that managing an IT project is going to be different than managing a publishing project. And yes the end goal is delivering the project to the client. But I'd also imagine, depending upon the size of the project and whether or not it's public facing or not and the community it would be impacting you'd want to at least do or have some vetting done on some of the primaries. I'm thinking of a very specific instance in my case where knowing and understanding the motives of one of the primary stakeholders would have made a difference in whether or not to continue with the project at all. All it would have taken was just asking around about this particular person and we could have avoided a major headache. But we didn't because we assumed that everyone at least had close to the same goals and wanted the same thing. Live and learn I guess.

In this case specifically it was a VERY public facing project and the TTRPG community is pretty insular. And there was no way that Crane DIDNT know about Koebel.
I just want to say I don’t disagree with you or the points you’re talking about, just that I’m offering my own perspective. I don’t want it to come off as looking like I’m not valuing your perspective. Because I do.
 

Maggan

Writer for CY_BORG, Forbidden Lands and Dragonbane

You see, it's easy to discuss these things and say "sometimes things happen" when it affects other people, but cancel culture does have an impact on people, their reputations and their livelihoods. This is why i feel that oversimplifications like "it's just a matter of a quick google and then you can separate who did what, who's bad and needs punishment" are extremely dangerous. And before anyone accuses me again of defending the case in the OP, i am NOT doing that. All i'm saying is that not all cases are as straightforward. And we need to be aware of that fact.
Jonathan Tweet being dropped by a publisher does not mean he's been cancelled. People are dropped all the time for various reasons.

That tweet still don't explain Pelgrane's stance on things, so the information for me to answer your question is not available to me.
 


ShinHakkaider

Adventurer
I just want to say I don’t disagree with you or the points you’re talking about, just that I’m offering my own perspective. I don’t want it to come off as looking like I’m not valuing your perspective. Because I do.
Oh no man, NO WORRIES! I got that from what you wrote. It's hard to read tone sometimes but yours was pretty clear.
 

Morrus

Well, that was fun
Staff member
So this thread isn't really about the original topic, and is mainly about one person's dislike of what he calls 'cancel culture', which isn't really a discussion I'm interested in hosting. I'll check back shortly and if it's still about that, I'll be closing it.
 

Parmandur

Book-Friend

You see, it's easy to discuss these things and say "sometimes things happen" when it affects other people, but cancel culture does have an impact on people, their reputations and their livelihoods. This is why i feel that oversimplifications like "it's just a matter of a quick google and then you can separate who did what, who's bad and needs punishment" are extremely dangerous. And before anyone accuses me again of defending the case in the OP, i am NOT doing that. All i'm saying is that not all cases are as straightforward. And we need to be aware of that fact.

This is, again, simple capitalism. If an individual has taken public actions that can be detrimental to business, as Tweet did, businesses will be prone to cut ties to protect the bottom line.
 

Aldarc

Legend

You see, it's easy to discuss these things and say "sometimes things happen" when it affects other people, but cancel culture does have an impact on people, their reputations and their livelihoods. This is why i feel that oversimplifications like "it's just a matter of a quick google and then you can separate who did what, who's bad and needs punishment" are extremely dangerous. And before anyone accuses me again of defending the case in the OP, i am NOT doing that. All i'm saying is that not all cases are as straightforward. And we need to be aware of that fact.
"Cancel culture" is another way of attacking the principle that one's personal actions should have consequences. (In this case, the controversy involved Jonathan Tweet openly "flirting" with scientific racism in a now deleted tweet.) But, no, Jonathan Tweet has not been cancelled. He's still writing and publishing (e.g., Everway, Over the Edge, etc.). He still has a platform on Twitter and even on ENWorld since that time.
 

Jonathan Tweet being dropped by a publisher does not mean he's been cancelled. People are dropped all the time for various reasons.

That tweet still don't explain Pelgrane's stance on things, so the information for me to answer your question is not available to me.
It was more a rhetorical question, i didn't intent to put you on the spot. As someone once said, questions are free, answers are a different matter. I appreciate that you don't have enough info to make a conclusion. In my mind, this is an example of someone being impacted by an online campaign, without any merit. I could be wrong, and it could be completely unrelated.

But yeah, as a conclusion, i don't think the nuances of real life can be captured in one google search. If that was the case, we wouldn't need court rooms and a legal system.
 


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