I'm still waiting to hear back regarding the Bio-Adaptation ability. I've gone ahead and put it in here. This version is I become immune after recovering from a stimulus, which would include dying and coming back to life. Basically, I use my normal Fortitude and whatever score when I first encounter something, reacting normally if it affects me negatively, and then the next time, I'm immune. I could have just taken Life Support for a lot of that, but I like the narrative approach. I could also make it so that it is a half immunity after the first time, and a full immunity after repeated exposure, but I don't know what that would do to the point cost. I realize I'm going to have to keep a list of things I've become immune to.
I'd still like to see how many points I could save if I linked it to my Immortality Power, where I only become immune to whatever killed me. I can imagine the results once he figures that out. "What? I'm freezing to death? No! Don't bring me a blanket! I'll be back tomorrow and I'll never have to deal with this again!"
I went ahead and invested a lot of points into these two abilities: Bio-Adaptation and Immortality. He comes back after 1 day. That's 6 ranks. I don't know if I'll do more than that. I did it this way because I figured those are fairly potent powers that cost a lot, and they're fairly central to the character. Everything else, like his Strength and Flight Speed, and the Fire manipulation I want to give him later, he can learn and develop as he goes, slowly getting stronger and faster, and the like.
This is only my second real character in this system, so if y'all could look over it and make sure I didn't make any glaring mistakes. For most of it, I basically took the Superhuman Paragon and halved a lot of the abilities and such, replacing my defenses for the usually Invulnerability and such. I figure if I can come back from the dead, I don't need invulnerability. That's something I can get later and fluff as his body adapting to punishment. Also, if you see something in the stats that looks low or imbalanced, let me know. I'm not sure what I'm looking for here.
Gabriel Green
(Hero; PL: 5; PP: 75/75)
Strength: 4; Agility: 2; Fighting: 4; Awareness: 0
Stamina: 4; Dexterity: 2; Intellect: 2; Presence: 0
Dodge: 4 (2 Agility, 2 ranks), Parry: 4, Fortitude: 4, Toughness: 5 (4 Stamina, 1 Rank), Will: 0
SKILLS: Expertise: Science +4 (2 Ranks + 2 Int), Technology 4 (2 Ranks + 2 Int); Perception +3 (2 ranks, 1 Awareness)
ADVANTAGES: Eidetic Memory, Well-Informed
LANGUAGES: English
Offensive Powers (Total: 4 points)
Powerful: Enhanced Strength 1; Enhanced Advantage 1 (Close Attack 1); Power Lifting 1
Defensive Powers (Total: 27 points)
Bio-Adaptation (Immunity 30) (Fortitude Effects: Limited to effects he has been exposed to at least once) *15 Points
Immortality 6 (revive after 1 Day) *12 points
Movement Powers (Total: 5)
Flight (Wings): 5 (60mph)
Gender: Male Age: 18
Eyes: Blue Hair: Brown
Height: 6' 2" Weight: 310 lb.
COMPLICATIONS
Point Bank: 0
I'd still like to see how many points I could save if I linked it to my Immortality Power, where I only become immune to whatever killed me. I can imagine the results once he figures that out. "What? I'm freezing to death? No! Don't bring me a blanket! I'll be back tomorrow and I'll never have to deal with this again!"
I went ahead and invested a lot of points into these two abilities: Bio-Adaptation and Immortality. He comes back after 1 day. That's 6 ranks. I don't know if I'll do more than that. I did it this way because I figured those are fairly potent powers that cost a lot, and they're fairly central to the character. Everything else, like his Strength and Flight Speed, and the Fire manipulation I want to give him later, he can learn and develop as he goes, slowly getting stronger and faster, and the like.
This is only my second real character in this system, so if y'all could look over it and make sure I didn't make any glaring mistakes. For most of it, I basically took the Superhuman Paragon and halved a lot of the abilities and such, replacing my defenses for the usually Invulnerability and such. I figure if I can come back from the dead, I don't need invulnerability. That's something I can get later and fluff as his body adapting to punishment. Also, if you see something in the stats that looks low or imbalanced, let me know. I'm not sure what I'm looking for here.
Gabriel Green
(Hero; PL: 5; PP: 75/75)
Strength: 4; Agility: 2; Fighting: 4; Awareness: 0
Stamina: 4; Dexterity: 2; Intellect: 2; Presence: 0
Dodge: 4 (2 Agility, 2 ranks), Parry: 4, Fortitude: 4, Toughness: 5 (4 Stamina, 1 Rank), Will: 0
SKILLS: Expertise: Science +4 (2 Ranks + 2 Int), Technology 4 (2 Ranks + 2 Int); Perception +3 (2 ranks, 1 Awareness)
ADVANTAGES: Eidetic Memory, Well-Informed
LANGUAGES: English
Offensive Powers (Total: 4 points)
Powerful: Enhanced Strength 1; Enhanced Advantage 1 (Close Attack 1); Power Lifting 1
Defensive Powers (Total: 27 points)
Bio-Adaptation (Immunity 30) (Fortitude Effects: Limited to effects he has been exposed to at least once) *15 Points
Immortality 6 (revive after 1 Day) *12 points
Movement Powers (Total: 5)
Flight (Wings): 5 (60mph)
Gender: Male Age: 18
Eyes: Blue Hair: Brown
Height: 6' 2" Weight: 310 lb.
COMPLICATIONS
- Motivation: Patriotism, Justice
- Reputation: Nerd
- Appearance: Wings
Point Bank: 0