drnuncheon
Explorer
If people think that spending points on skills is a "waste" then you are not calling for enough skill checks.The Grackle said:Yeah, I use the 2:1 skill point rule. Otherwise no one wants to waste the points.
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If people think that spending points on skills is a "waste" then you are not calling for enough skill checks.The Grackle said:Yeah, I use the 2:1 skill point rule. Otherwise no one wants to waste the points.
Faerl'Elghinn said:I found this post very helpful, as I'm in a very similar situation. I have yet to find time to run a game, but it's definitely on the agenda. I thought about doing something very evil: Making a PL 13 villain with maxed-out possession ranks with the mind-switching flaw, but a weak combatant. He seeks out the PCs to steal the body (and therefore physical powers) of the party's "brick". After successfully switching minds with the brick, he then proceeds to assist the party in destroying his former body, thereby killing the brick. He then turns on the party, proceeding to fight until he becomes overwhelmed, and then flees. The party has then to figure out how to defeat this opponent, and then to restore the brick's mind to his body. Evil, no?![]()
indeed. i haven't had a problem with people buying skills in my 1:1 skill ratio games.drnuncheon said:If people think that spending points on skills is a "waste" then you are not calling for enough skill checks.
drnuncheon said:If people think that spending points on skills is a "waste" then you are not calling for enough skill checks.
d4 said:indeed. i haven't had a problem with people buying skills in my 1:1 skill ratio games.
the times i used the 2:1 or 3:1 option, people bought the same number of skill ranks, but since it was cheaper they ended up with more points to spend on powers, BAB, feats, etc.
in other words, i've found that using the other skill ratios does not seem to make people want to have more skill ranks.
calling for skill checks liberally throughout the session does, regardless of the ratio you are using.
HeapThaumaturgist said:Should I contrive for skill checks only IN RESPONSE to a PC having taken ranks--fje
HeapThaumaturgist said:This is in response to one of my players reworking Cyclone and getting rid of "all these useless skills" by looking at the game one-sided ...