OOC: Initiative:
Doctor Smooth 31
Spyder 31
El Bolo 27
Brain Freeze 25
Eve 24
Huckster 20
Firebug 17
Weather Mistress 16
Ghost 14
Looking Glass 11
Diva 11
Mad Maple 7
IC:
Doctor Smooth tumbles his way closer to the group of gathered villians. (OOC: moved 60 feet, basically a double speed move due to the use of acrobatics while moving)
Spyder goes on the defensive, not knowing what to expect from the group of villians.
El Bolo moves 30 feet closer to Doctor Smooth and tosses bolos at him. The bolos hit and explode with extreme force, in a 40 foot radius around Smooth, stunning the hero. (OOC: failed damage save (using evasion) by 6, causing Smooth to take 1 hit and become stunned)
Brain Freeze concentrates and fires off a mental blast at Firebug, causing damage to the villian. (OOC: Failed first damage save by 9 on first roll, spent villian point to reroll and failed only by 1. Firebug would have been stunned on the first damage save. The reroll made him only have to take 1 hit and not be stunned.)
Even moves 30 feet to the east and animates a couple of slot machines near Looking Glass.
Huckster moves 30 feet closer to Doctor Smooth and produces what appears to be a cream pie. He throws it at Smooth but misses.
Firebug flies 50 feet towards Brain Freeze using a rocket pack mounted on his back and then fires a blast of fire from his gun. His shot hits Brain Freeze hard and explodes in a 50 foot radius around Brain Freeze. (OOC: critical hit on Brain Freeze but he only took 1 hit and is not stunned)
Weather Mistress produces a cloud near Diva and pulls a bolt of lightning out of it. The bolt hits Diva, driving her backwards 30 feet where she hits the wall and falls unconcious. (OOC: failed damage save by 15, knocked back 30 feet and unconcious)
Ghost flies 50 feet towards Firebug, closing to within 20 feet of him.
Looking Glass moves 30 feet closer to Eve and fires her laser gun. The shot hits Eve and stuns her, knocking her back 40 feet. (OOC: failed damage save by 7 against a penetrating laser (light) attack)
OOC: Since it is Diva's turn in the initiative order, I'll stop the combat here and let Mark decide if he wants to spend a hero point to reroll the damage save to try to keep Diva from falling unconcious. Others will have a chance to spend hero points as well to negate stun effects, etc.
Here's the updated map of the area with the same key as before...