OOC:
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Does Brian's infravision allow him to see them directly, or was that 'out of the corner of the eye' as well?
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OOC: You are able to make out a lot of their bodily detail (due to heat variances) as well as location/positioning, but while their concealment is up, you could not make out the color of their skin, eyes, and hair/fur unless they are on the edge of your vision, or unless they drop their concealment which is likely since it's a concentration duration.
Brian creates an ice slik underneath the closest pack of "Wasteland Ghosts...."
WG 5 Dex 11 vs 24 --> Tripped
WG 6 Dex 17 vs 24 -->Tripped
WG 7 Dex 9 vs 24 --> Tripped
WG 8 Dex 11 vs 24 --> Tripped
.... causing the "Wasteland Ghosts" to fall to the ground. As they hit, their concealment drops.
Sahid slashes at one of the Desert ghosts....
Sahid attack: 19 vs 16 -> Hit
WG Tough: 22 vs 21 --> No Damaged
WG 5 Fort21 vs 16 --> No Effect.
..and hits, but doesn't seem to cause any damage to the creature. The Ottoman then flees into the mists.
"Fire on my direction!" Seif aids Deezy in spotting the Wasteland Ghosts by kicking dust and debri onto them...
OOC: No need to spend a hero point.
WG 1: 12 --> Concealed
WG 2: 8 --> Partially Concealed
WG 3:16 --> Concealed
WG 4:8 --> Partially Concealed
"I see 'em," Deezy launches a barrage of shot at the Wasteland Ghosts...
Deezy attack: 24 vs 16 --> Hit (2).
WG 2 Tough :18 vs 21 --> Bruised
Wg 3 Tough: 20 vs 21 --> Bruised
... striking two of the Wastland Ghosts, and forcing them to totally drop their concealment.
Wastland Ghost 1 drops it's concealment and begins to scream and growl.
I'm assuming that both Seif and Deezy are more then 20 ft from this one...
Wastland Ghost 2 and 3 both begin to run.
Wastland Ghost 4 drops it's concealment as it claws at Seif...
WG 3 Attack: 20 --> Hit
Seif Tough: 17 vs 17 --> No Damage
Seif Fort 25 vs 12 --> Saved
OOC: A nat twenty... I think that means your immune the attack's linked effect for the rest of this encounter
The tripped Wasteland Ghosts struggle to their feet and begin to growl and make horrid blood curling scream.
Sahid Will 14 vs 14 --> Saved.
[sblock=Round 2 Init]
Group 1: Characters*
........Brian
........Seif
........Deezy
........Sahid
Group 2: "Wasteland Ghosts" - Front
........Wasteland Ghost 1
........Wasteland Ghost 2 --> Fleeing
........Wasteland Ghost 3 --> Fleeing
........Wasteland Ghost 4
Group 2: "Wasteland Ghosts" - Back
........Wasteland Ghost 5
........Wasteland Ghost 6
........Wasteland Ghost 7
........Wasteland Ghost 8
*All names in red have yet to act this round.
[/sblock]
[sblock=Round 1 Status Update]
Seif: (Temporarily) Immune to Aether Fever.
Desert Ghost 2: Bruised 1, Fleeing, Can only become Partially Concealed.
Desert Ghost 3: Bruised 1, Fleeing
Desert Ghost 4: Can Only become Partially Concealed.
[/sblock]