OOC:
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Yeah, me too. Actually, I've been absorbed in some other stuff, and one of my games just got really hot, so I focused on it for a while. That and my work's computer got a virus from someone (not me = whew!) so things got slow.
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Solaris: You enter the room at high speed, and see a room filled with a dozen tubes with liquid and a body in them. It's like a Star Wars bacta tank, but instead of Luke Skywalker... it's Boyzarro! Eleven of them, not including one that's been opened, its green goo spilled across the floor.
In the room also is a short, round little man with thick glasses and a shaggy fringe surrounding his blad head. His clothes are simple, a collared shirt, open at the neck and drenched with sweat, suspenders and tweed trousers. On his left hand, however, is a puppet who looks for all the world like Al Capone, a prominant scar across his cheek. In the puppet's hands is a miniature tommy gun.
Oh no! On of them's here! What'll we do, Scarface?
Wadda ya think, dummy? the puppet responds, and points his gun at Solaris, and starts to fire.
The bullets trace a path across tables, richocetting off more fo the tanks of Boyzarros.
OOC:
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Is everyone else still here?
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Chirp: you easily find Boyzarro, and try to cut him off. However, as you jump in his way his eyes glow blue and shoot out at you.
Me have plenty spare time to spend on not-you.
(attack roll 1)
Green Dragon: You break through a door in the building and find yourself in a large hanger filled with giant shapes underl large plastic sheets; each shape is at least thirty feet tall. There is a door, but to either side are two large flat columns.
Dre/Echo: where are you two heading? Into the building with Chirp, up the wall through the hole, or up tot he roof with Green Dragon?