Hogarth moves up to Razh. Coming into the light, this is the first time most of the party has been able to see him. He does resemble the dwarf, somewhat, with his long unruly beard, and squat hairy body. But he's clearly human. He lays his hands gently on Razh's wounds, murmuring soothing words in an unknown tongue. Razh's wounds close; the bleeding stops, and the dwarf feels somewhat better. (cures 7 pts dmg)
The croc's teeth prove difficult to remove. The party is able to bash at its mouth with the two clubs and knock out some teeth, but they get splintered, and are hard to work with barehanded. The roots are thick and sturdy, but not flexible enough to use to tie together or around someone. Working together, after 10 minutes, the party has cut down one of the roots, and has a 10 foot length to work with. Nurlan's light spell has 30 minutes left. The ground shakes ominously again, and a distant roar is heard.