D&D 5E Mage-Cobbler Makes Good On Revenge

The finest shoes in all of Elissar can be found only in the city of Durnach—and only for a limited time.

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Today's EN5ider wonders: what's so wrong with the city of Durnach walking more comfortably than ever before?

EN World's D&D magazine EN5ider was launched in 2015, and now 9 years later it's reached its 600th issue. Each week EN5ider brings you new D&D content—and the best bit is that when you subscribe, you get immediate free access to the whole archive! That's right, for about the cost of a cup of coffee you could have 600 issues containing monsters, adventures, spells, subclasses, and so much more. Click here and subscribe now!



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Lately on EN5ider:
  • 600. Adventure: Treachery Underfoot. The returned exile Daidh Todt has abducted Durnach’s ruler Lady Fierythane and each day he manipulates her memories, gradually indoctrinating her into making him her sole advisor. This is no hasty plan however and before kidnapping her the cobbler-mage gradually turned hundreds of Albian citizens into his pawns. The closer the party gets to learning the truth behind this meticulous crime the harder the pursuit becomes and the greater the danger from the city around them! This Elissar adventure for 4–5 PCs of 4th–5th level was deviously designed by Mike Myler, illustrated by Ellis Goodson and Savage Mojo, featuring cartography by Meshon Cantrill, Mik Holmes, and Russ Morrissey.
  • 599. Villain Spotlight: Midnight Choir. What looks like a spectral delight floating eerily above the city and keening out an enchanting call is no mere phantasm or trick of the sky—it is the trap of a hunter played every night as the preamble to murder. The mutant cloaker Delonraja (CR 10) is the true source of this wonder and it remains for as long as his hunger lasts, sometimes even encouraged by wickedly unsympathetic officials keen to the unexpected coin brought in by a phenomenon common folk think is a quirk of nature. Deceptively designed by Andrew Engelbrite, illustrated by Leonardo Sa.
  • 598. Mundane Tools for Battlefield Opportunities. Not everything fantastical is the result of an enchantment or magical crafting. This article covers rules for 10 handy mundane pieces of equipment including the bolt-flinging Bee's Nest, city-fighter's essential Door Jam, keen investigator's Dusty Bloom, explosive Pomegranate Shot, the superior protection offered by a Siege Shield, and more! Dutifully designed by Tyler Omichinski, illustrated by Sergio Villa.
  • 597. Puzzles: Puzzling Portals. Yet another aged door made of old timber and rusting iron? Why? Why not a Distracting Door so festooned with possible mechanisms that opening it is daunting? Or a Prison Gate that isn't a proper door at all but an even more impervious and discerning barrier? Or a Reflecting Portal that drags the unwary into greater danger? Forget the hardware store—this is the place to pick out your next door. Daedal door designs by Marc Kenobi, illustrated by Sergio Villa.
  • 596. Monstrous Menagerie: Garden Fresh Terrors. Whether you're a druid or not it's hard to look at the selection of plant creatures and declare that's enough—with that in mind we have a quartet of new green foes that are sure to take root with your games! This issue of Monstrous Menagerie features the soaring cloudcutter quickfern (CR 6), burning conflennox (CR 9), sedate yet underestimated shrubshrew (CR 2), and the unrelenting squidzu (CR 3). Deciduously designed by Andrew Engelbrite, illustrated by Indi Martin.
 

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Mike Myler

Mike Myler

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