There is a condition called amusia- which can be congenital or acquired- that prevents a person from processing pitch like normal people. Think of it like color blindness- no matter how much they try, people with that condition can’t see certain colors. Similarly, amusics simply don’t perceive changes in pitch the same way. Some can’t distinguish between songs.
In serious cases, those who acquire amusia can even lose the ability to play an instrument or read music.
The scenario in Shadowrun is quite different. Magic comes into the world rather suddenly. It's been a few years since I've looked at my books, but iirc the first major indicator that magic had returned was people/animals getting sick and transforming into mythical creatures. That's nothing like the OP's more subtle introduction of magic, where only a small fraction of the population is aware of it at first.4 pages and no one mentioned Shadowrun which has nearly exactly this scenario?
I figured it was obvious that we are speaking of folks who are not stopped by a condition or ailment.There is a condition called amusia- which can be congenital or acquired- that prevents a person from processing pitch like normal people. Think of it like color blindness- no matter how much they try, people with that condition can’t see certain colors. Similarly, amusics simply don’t perceive changes in pitch the same way. Some can’t distinguish between songs.
In serious cases, those who acquire amusia can even lose the ability to play an instrument or read music.
Shadowrun addresses all those points, so its good for inspiration. Although one big difference in SR to the OPs world is that in SR people are born with magical talent and not everyone can learn it so mages are more valuable.For a world with magic I'm most interested in how the institutions of society interact with mages. And for those of you who remember your sociology classes: family, government, religion, economy, and education. Every society builds institutions aimed at channeling behavior that is (perceived to be) good for that society. It'll be interesting to see if the rules for evidence at criminal trial is changed to accommodate divination. Will high schools offer electives in magical studies or will it be a required course along with earth science? Will that big budget summer blockbuster use both magical and practical special effects for their dinosaurs? Will Walmart have an aisle devoted to magical accessories and ingredients?
Shadowrun addresses all those points, so its good for inspiration. Although one big difference in SR to the OPs world is that in SR people are born with magical talent and not everyone can learn it so mages are more valuable.
Of course SR is still a cyberpunk game so it pushes the society into a specific direction, still I think it handles the impact of magic on a modern society rather well.
Yeah, it’s definitely a good point of reference, even if I don’t consider it a big influence on the world. I don’t know when SR came out, but I’ve been writing stories in this world since I was 12 or so, or even arguably since 3rd grade, and I didn’t learn what SR was until about 21.
Amusia is as natural as color blindness, but I brought it up in particular because it’s a clear limitation on musical skill.I figured it was obvious that we are speaking of folks who are not stopped by a condition or ailment.
No amount of “no natural talent” makes someone incapable of learning to sing, or to do some amount of magic.
Amusia is as natural as color blindness, but I brought it up in particular because it’s a clear limitation on musical skill.
But it’s not just about limitations- some are simply gifted with more ability to do X, Y, or Z than others. Every skill has it’s limiting factors, and each human has them in different amounts.
At my peak of physical fitness, I could touch the iron rim on a standard basketball goal, but I couldn’t dunk. I was 5’7”, and needed another few inches of vertical. Yes, Spud Webb was my height and could dunk, but he was @135lbs. I was 193lbs, and my 0% body fat weight was 170lbs. No amount of practice was going to give me that.
Brian Carroll, aka Buckethead, is a 6’8” guitarist. Not only is he one of the fastest guitarists in the world, his hands are so big he can play chords most humans cannot reach.
Hand span also affects piano players- some pieces can be played by some pianists using a standard sized keyboard,
Many marksmen have better than 20/20 uncorrected vision.
Contortionists are more flexible than average Joes & Janes. Practice can improve your flexibility, but without the proper musculoskeletal structure, that’s a skill you can never have.
Daniel Tammet learned Icelandic- one of humanity’s most difficult languages- in a week. Most people take years to learn an additional language. While continuing to study languages may accelerate your learning speed, I highly doubt it will increase by an order of magnitude.
Etc.
I mean, if that’s the way you want to structure your magic system, that’s great. But it isn’t how skills work in general.