Ruin Explorer
Legend
RMSS baby, wow I remember spending literally like 2 days (admittedly lazy, unfocused days) with a couple of friends where we succeeded in creating precisely 1 PC each and we still weren't 100% confident we'd got it right.Rolemaster had a pretty big revision in the mid-90s with Rolemaster Standard System. It was still mostly the same game, but character creation became more detailed, with skills being split into Skill Categories and actual Skills (so in RM2, you'd get 3 ranks in Broadsword for +15 on top of stat and such, but in RMSS you'd have 3 ranks in both One-handed Edged weapons for +6 and 3 in Broadsword for +9). I remember they also changed parts of the magic system – RMSS gave you many more power points, at least at low levels, and had you learn spell lists rank by rank instead of spending a big chunk of points to learn 5-10 levels of spells at once. The basic structure of spell lists and such still remained the same though.
I think there's a new version in the works or released over the last few years, but I'm not up to date on how things are going with that.
At that point we decided we'd probably better stick with MERP if we were going to play that kind of game!