WayneLigon
Adventurer
What the sages know:
In the Greatwood campaign, there are four sources of magic: Divine magic comes from the gods, or from the force of all 'life' itself (this is what Druids use). Clerics and Paladins have no 'no God' option; they must have a patron diety and it is from that thing directly that they get their spells. If they displease the God (and it can take a lot to get a God's attention), zap, no spells. In extreme cases, zap, no character class. There are some clerics that think Druids actually worship a God that has been forgotten, or they worship the Prime Material Plane itself, somehow. No one knows and the druids do not speak of this.
Arcane magic comes from two sources as well. Dragons brought this form of magic into the world when the first of their kind awoke. Those primal great drakes were the equal or superiors of the gods themselves, but were concerned wholly with mortal things and mortal ways. Dragons, when asked 'Did not the gods create you as well?' respond 'No, we created ourselves', and whp is to deny them this? The gods make no claim on them, but do not answer the question, either. The other source for Arcane magic is (some have argued) the same source the powers the Druids: it comes from study and lore, mainly from deciphering the movements of celestial bodies and translating that 'music' into action in the real world.
What I know: Magic is magic is magic: it all comes from the same place: the interaction of the Prime Material with the other planes. This 'friction' did not always exist, but what happened before that is really anyone's guess. Once there was just the Prime Material. Then somehow the things that became the gods arrived from 'above' this space. Their arrival tore open the barrier that existed between the Prime and 'above', creating the planes and introducing magic into the universe.
The gods took the planes for themselves after much internal struggle, as those places were most like 'above' than the Prime, and they pulled most magic to themselves which made them 'divine'. What is left in the Prime is spillover from the planes and the 'new' energy created by the continual planar friction.
The gods took most 'aspected' energy for themselves, which is why only Divine casters get healing spells (mages cannot, in fact, ever even invent such a thing; they've tried) except for Bards. Bards are, technically, the oldest type of spellcaster there is; they were the first to discover magic and the first to make use of it and have a special tie to the 'goddess' of music.
Thus, they can do some things that still give wizards fits.
In the Greatwood campaign, there are four sources of magic: Divine magic comes from the gods, or from the force of all 'life' itself (this is what Druids use). Clerics and Paladins have no 'no God' option; they must have a patron diety and it is from that thing directly that they get their spells. If they displease the God (and it can take a lot to get a God's attention), zap, no spells. In extreme cases, zap, no character class. There are some clerics that think Druids actually worship a God that has been forgotten, or they worship the Prime Material Plane itself, somehow. No one knows and the druids do not speak of this.
Arcane magic comes from two sources as well. Dragons brought this form of magic into the world when the first of their kind awoke. Those primal great drakes were the equal or superiors of the gods themselves, but were concerned wholly with mortal things and mortal ways. Dragons, when asked 'Did not the gods create you as well?' respond 'No, we created ourselves', and whp is to deny them this? The gods make no claim on them, but do not answer the question, either. The other source for Arcane magic is (some have argued) the same source the powers the Druids: it comes from study and lore, mainly from deciphering the movements of celestial bodies and translating that 'music' into action in the real world.
What I know: Magic is magic is magic: it all comes from the same place: the interaction of the Prime Material with the other planes. This 'friction' did not always exist, but what happened before that is really anyone's guess. Once there was just the Prime Material. Then somehow the things that became the gods arrived from 'above' this space. Their arrival tore open the barrier that existed between the Prime and 'above', creating the planes and introducing magic into the universe.
The gods took the planes for themselves after much internal struggle, as those places were most like 'above' than the Prime, and they pulled most magic to themselves which made them 'divine'. What is left in the Prime is spillover from the planes and the 'new' energy created by the continual planar friction.
The gods took most 'aspected' energy for themselves, which is why only Divine casters get healing spells (mages cannot, in fact, ever even invent such a thing; they've tried) except for Bards. Bards are, technically, the oldest type of spellcaster there is; they were the first to discover magic and the first to make use of it and have a special tie to the 'goddess' of music.
Thus, they can do some things that still give wizards fits.