Halivar
First Post
i love attunement, but I love more how 13th Age does it. Here's what I would do:
You can wear as many magic items as you want. But if you attune to more than 3, they begin forming an ego, almost like a ragamuffin. This ego has a random personality determined by the DM and begins attempting to assert itself over the PC, using a variety of Int, Wis, and Cha-based saves. The DC of the save is 8 plus 2 for each attuned item and 1 for each unattuned item (as the ego begins awakening the other, lesser magic items and brings them into the hive mind). Consider adding 3 or 4 for each artifact. The changes are subtle at first, but ends with the complete possession of the PC (after 3-5 failed saves). Nothing short of destroying the magic items will free the PC, which, in the case of artifacts, can lead to an entire side-track.
EDIT: This can also lead to an explanation for sentient magic items: they possessed, and were imprinted by, a mortal with too many magic items long since gone.
You can wear as many magic items as you want. But if you attune to more than 3, they begin forming an ego, almost like a ragamuffin. This ego has a random personality determined by the DM and begins attempting to assert itself over the PC, using a variety of Int, Wis, and Cha-based saves. The DC of the save is 8 plus 2 for each attuned item and 1 for each unattuned item (as the ego begins awakening the other, lesser magic items and brings them into the hive mind). Consider adding 3 or 4 for each artifact. The changes are subtle at first, but ends with the complete possession of the PC (after 3-5 failed saves). Nothing short of destroying the magic items will free the PC, which, in the case of artifacts, can lead to an entire side-track.
EDIT: This can also lead to an explanation for sentient magic items: they possessed, and were imprinted by, a mortal with too many magic items long since gone.