Zardnaar
Legend
I mean, I don't think that's the case at all.
It is still possible for spellcasters to be in general more powerful than martials...and for a thing that only really works for martial characters to be noticeably out of line.
Notice I've been bangingbon about this for a bit.
Spellcasers don't suck but the meta is have them teamwork with the martials.
You probably won't have twin Vicious weapons at level 6. By 12 it is possible depending on how the DM does things.
It's also wh I thought CME wasn't that bad until level 11 or 13 and that was theoretical.
Think only two of us here have seen Vicious weaponsvin action. ECOM3 was the first to abuse them. I'm using them to buff the weak options eg 2014 characters in 5.5 or weak 5.5 option eg sword and board champion has one (trident).
Power build woukd be something like a twin weapon EK, ranger or a GWM build probably topple or cleave.
Think a few enworld DMs were tight with magic weapons or whatever and bought into the nartials suck narrative.
Before current game they woukd probably have a rare item level 5ish and a legendary might drop around 7. Probably not a good one.
WotC adventures were handing out very rare and legendary items level 7-10. Flametongue spear big deal two handed weapon or bow in 5.0 was a problem.
Letting PCs buy specific items was a mistake in 3E and 4E. There's always going to be combos and something that's the best espicially with feats.
Power builds essentially encourages the DM to call the campaign sooner imho.