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Magic Item Compendium

I haven't paid really close attention to magic items from splatbooks, so I may be wrong, but it seems to me at least half of the items in the book are new. Those that aren't new have been repriced (in the case of some very attractive DMG2 items, increased).
 

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I'm interested in some items from the Miniatures Handbook. Did the belt of magnificence show up?

Armbands of might?

Belt of one mighty blow?

Gloves of fortunate striking?


Did any of them change?
 

Belt: No, or not under that name.
Armbands: Yes, unchanged.
The other belt: Yes, unchanged except the 24 hour clause has been omitted (probably for space).
Gloves: Yes, unchanged except that the 24 hour clause has been omitted and the description has been shortened.
 


Whizbang Dustyboots said:
Spell Compendium is more than 90 percent reprints, although the campaign setting-specific names have all been dropped, so a fair number have slightly different names.

SC is 100% reprints.

MIC is... err.. 500 new items in 1250 items, IIRC.

Cheers!
 


Whizbang Dustyboots said:
Aren't the new single-form polymorph spells new in SC?

The single-form spells first appeared in the Player's Handbook II. However, there were a few shapechange lite style spells, that were limited to specific creature types, in the Spell Compendium.
 

Did the vest of legends (from DMG II) show up, and has it changed any? It gave +5 Diplomacy and Perform and increased bard level by 5 for numerous bardic music effects for 16K.
 

Just grabbed mine at a Barnes and Noble, thanks to a member discount email I got it quite cheap. Around $25.

There are some errors, I hope this doesn't turn out to be piled thick with them like some of the MM books, as reviewed by John Cooper. Just at a flipping through, I noticed...

Shields were left off the Adamantine price table, again.
As noted above, weapon hardness and hit points.
Eyes of the eagle, in the table on MIC page 247, are said to bestow a +5 to Search.

The summary of cold iron is off. Ordinarily cold iron is x2 weapon cost plus masterwork price, per DMG, while magic enhancement add +2000. Except the summary table in MIC says magic enhancements multiply cost by 2, on top of a base +2000 gp cost. Unless the MIC changed it... or did I miss errata somewhere and I have it wrong and the MIC has it right?
 

ohGr said:
Did the vest of legends (from DMG II) show up, and has it changed any? It gave +5 Diplomacy and Perform and increased bard level by 5 for numerous bardic music effects for 16K.
Don't see it. Still getting used to the layout... I might have missed it.
 

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