Quartz
Hero
Has anyone done a comprehensive guide as to magic item complexity and how it all meshes together?
For any item:
There are basic powers.
There are powers when attuned.
There are powers which depend on the target (e.g. Bane)
There are powers which depend upon achievement (e.g. Elemental Command depends upon slaying)
There are powers which depend on compatible class or alignment or both (Holy Avenger)
There are powers which depend upon spellcasting.
There are powers which depend upon level.
There are powers which depend upon race.
What else?
For any item:
There are basic powers.
There are powers when attuned.
There are powers which depend on the target (e.g. Bane)
There are powers which depend upon achievement (e.g. Elemental Command depends upon slaying)
There are powers which depend on compatible class or alignment or both (Holy Avenger)
There are powers which depend upon spellcasting.
There are powers which depend upon level.
There are powers which depend upon race.
What else?