Anubis said:I think one or the other is a typo, as this would make no sense. I would say you have to pay for material components and XP components in all cases, not just in the case of armor. (The book also states you must pay these costs when making a potion, scroll, staff, or wand, so why should these be any different?)
You think they made a typo three times - armor, rods, and wonderous items? I agree with your logic though.
Anubis said:Um, this was answered in your last three questions. The part you're reading is talking about the added gp costs for material and XP components for spells ACTUALLY cast by items as opposed to just being prerequisites. If an item actually casts a spell, it increases the base price (but this does not affect creation time and costs at all, just the market price).
So that's a yes then? Spellcasters eat the material component and xp costs for prerequisite spells that aren't actually activated by the item being created.
Thanks,
Nick
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