A market does exist...
Hammerhead -
A market does exist and there are magic items available (primarily in larger towns). What doesn't exist is the fully stocked Magic-R-Us in every hamlet. Virtually every magic item IMC has some manner of history (ie, created by someone for someone). Those capable of crafting items very rarely do it on "spec"...an item must be commissioned and power components need to be provided/purchased/obtained for permanent items.
Low(er) magic doesn't mean no magic! IMC, it means that items are not as readily available and that obtaining them or crafting them is more difficult. Interestingly, only one of the 5 PCs has taken an item creation feat (Brew Potion).
Another thing to keep in mind is that the party has been operating from a very small village for much of the campaign and only recently made their way to a larger town. The town has more "stuff" available, but, for the most part, it must be commissioned.
With the exception of a brief "Monty Haul" stint early in my DMing career, I have never been comfortable with characters being defined by and dependent on how much cool "stuff" they have. On the rare instances that I have DMed for a player who does, we have usually parted ways fairly quickly
!
~ Old One
Hammerhead said:
I'm glad that your low magic game is working out. However, fewer magical items has a much greater impact at higher levels, when spell casters have more, and more powerful spells. Even your single classed spell caster doesn't have 3rd level spells. Also, at lower levels, even base wealth provides only a few items.
However, you made an interesting comment: They discovered several other items in their travels, but sold them to raise money for training and other equipment.
You just established that there's some kind of market for magical items. That doesn't mean that every place sells them, or that every single item is availible.
Hammerhead -
A market does exist and there are magic items available (primarily in larger towns). What doesn't exist is the fully stocked Magic-R-Us in every hamlet. Virtually every magic item IMC has some manner of history (ie, created by someone for someone). Those capable of crafting items very rarely do it on "spec"...an item must be commissioned and power components need to be provided/purchased/obtained for permanent items.
Low(er) magic doesn't mean no magic! IMC, it means that items are not as readily available and that obtaining them or crafting them is more difficult. Interestingly, only one of the 5 PCs has taken an item creation feat (Brew Potion).
Another thing to keep in mind is that the party has been operating from a very small village for much of the campaign and only recently made their way to a larger town. The town has more "stuff" available, but, for the most part, it must be commissioned.
With the exception of a brief "Monty Haul" stint early in my DMing career, I have never been comfortable with characters being defined by and dependent on how much cool "stuff" they have. On the rare instances that I have DMed for a player who does, we have usually parted ways fairly quickly

~ Old One