Magic Items and Dispel Magic

dcollins said:


Well, I'm pretty sure I see this above by hong: "Since the effect of armour of fire resistance is 'always on', the dispel would shut off the effect, but it would instantly be reactivated again."

You seem to have missed the pertinent bit:

The net result is that the wearer of the armour doesn't notice anything.

Even if "immediately reactivated", I think I can picture some extraordinary environmental condition where that would make a big difference, if true.

Your brane is about to explodiate, on account of thinking too hard about fantasy. Stop thinking. :cool:


Hong "insert smart comment about Planck time here" Ooi
 
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dcollins said:


Well, I'm pretty sure I see this above by hong: "Since the effect of armour of fire resistance is 'always on', the dispel would shut off the effect, but it would instantly be reactivated again."

Even if "immediately reactivated", I think I can picture some extraordinary environmental condition where that would make a big difference, if true.

If it's instanteously reactivated, then even if the guy is in lava I'd say that the guy might start feeling warm before the armor kicked back in, but that's about it. That's what instanteously means in D&D terms, in my opinion. Instanteous in real world terms might not be the same as in D&D terms, but everything I've seen in the rules makes me think that something that an effect that ended and was restarted instantly would be equivalent to as if the effect hadn't ended at all. In game terms.

Also, most environmental effects cause damage per round. Not per instant of exposure.

IceBear
 
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