Decanter of Endless Whine
When one pours this elegantly carved vessel it is not water that pours out but a stream of highly irritating complaints. All creature within 100 feet hears this and becomes hostile toward the person who uses the Decanter. As long as the stream of annoyances continues creatures within range must make Intellect saving throws (D.C. 12) at the beginning of their turns. After three failed saves a creature falls unconscious, their brains shutting off in an effort to protect itself from the constant stream of bothersome voices. Three successful saves renders a creature immune to this effect for 24 hours.
When one pours this elegantly carved vessel it is not water that pours out but a stream of highly irritating complaints. All creature within 100 feet hears this and becomes hostile toward the person who uses the Decanter. As long as the stream of annoyances continues creatures within range must make Intellect saving throws (D.C. 12) at the beginning of their turns. After three failed saves a creature falls unconscious, their brains shutting off in an effort to protect itself from the constant stream of bothersome voices. Three successful saves renders a creature immune to this effect for 24 hours.
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