Daern's Instant Pillow Fortress. A prototype that Daern made for his children, it takes the form of a throw pillow with a monogrammed "D" on it. Throw it down and utter the command word to create a fluffy fortress of pillows suitable for 3-5 children, or 2-3 adults.
Belt of Dwarf Strength - less well known than the Belt of Giant Strength, this belt grants you the strength of a rather mediocre dwarven warrior. While wearing this belt you have a 16 strength. Plus, you grow a beard regardless of your race, gender, or age or biological status (i.e. being dead, made of stone, made of metal, made of water, made of fire, etc.) and develop an inexplicable desire for dwarven alcohol.
Gauntlets of Ogre Shower: While wearing these gauntlets you can clap your hands over you head you are showered with putrid smelling water that smells vaguely of rotting milk. The strength of your aroma is now the same as that of an ogre.
Your charisma is changed to 7 and intelligence is now 5 until the next long or short rest if a hot bath is available.
Bracers of Offense - While wearing these armguards you have disadvantage on all social checks, as you inadvertently choose the most offensive way of phrasing any question, statement, or command. Furthermore, you have a +2 bonus to damage vs anyone that you have successfully offended, and they have a +2 bonus on attacks to hit you.
Cloak of Misplacement
Wondrous Item, rare (requires attunement)
While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. However, while wearing this cloak, you are lost and have disadvantage on any check to determine your exact location. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move. When you removed the cloak, you will discover one random item missing from your person. Item may be found after spending 1d4 hours searching for it or by returning to the last place you were sitting and you will instantly remember where your missing item is.
This cube-shaped object has multi-coloured faces. As an action, you can rotate any face by 90o in either direction to make a different pattern. If you ever accidentally make one face all the same colour, you will be drawn through a portal into another dimension.
A type of green felt hat favoured by several of your drinking buddies at the local tavern. If you wear a similar one, you will gain a temporary +1 Charisma while in their company but if you wear it in public otherwise, you will be greeted with wry smirks and barely-concealed giggles because you will look like an idiot.
Bling of Invisibility
This ostentatiously ornate set of jewelry and clothes is completely invisible to anyone other then the person wearing the bling. So, similar to most bling, no one is impressed by your gold tooth cap and you need to get over yourself.
Robe of the Dude
An elegant robe of velour that only comes in tan. You gain the following benefits while wearing the robe:
- You gain a +3 on ranged attacks using a round boulder
- You can instantly appraise the value of any rug
- Once per day you can evoke a "spirit of chill" to all within a 20 foot radius. Affected creatures must succeed a DC 17 Wisdom save or sit down and abide for 1 hour.
This delicious bird, much sought-after by gourmets, is able to polymorph at will into other creatures and ordinary objects in an attempt to evade capture. Examples that have been recorded include a small whale, a giant frog, a clump of reeds, a floating log, a swarm of mosquitoes, and a rusty pen-knife.
The beak of one of these, if powdered and mixed into a paste with tincture of verdigris, can be used as an alternative material component for casting the Polymorph spell.