Raith5
Adventurer
Isnt the real problem here with either weapons or magical weapons, simply a matter of legacy. In D&D longswords always do 1d8, daggers do 1d4, etc. If they didnt a large group of gamers would not like it.
I really like the idea of different weapons keying off different stats or having appropriate effects but has any edition of D&D really done anything dramatic here? The best that I can recall (aside from speed factors in AD&D as mentioned in the OP) are expanded crit ranges for longswords in 3rd edition and some martial powers required certain weapons in 4e.
I really like the idea of different weapons keying off different stats or having appropriate effects but has any edition of D&D really done anything dramatic here? The best that I can recall (aside from speed factors in AD&D as mentioned in the OP) are expanded crit ranges for longswords in 3rd edition and some martial powers required certain weapons in 4e.