jgsugden said:Probably.
. When I realized that the wizard's apprentices could deal an average of 637 damage in a round - with no chance of missing - to any PC without a shield spell or spell resistance, I was dumbfounded. .
Coredump said:Guy, that is 182 missles. That would be a hell of a force of mages, using *any* spell. Heck, using a 1hp damage cantrip, that is close to a 'smackdown' level of damage.
If you are playing in a world where you can have 150+ mages as followers.... well I guess it makes sense to worry about MM.
Darklone said:My MM houserule: I don't use it. The players may take it if they wish... but it's boring and will be penalized by boring opponents.![]()
Coredump said:Guy, that is 182 missles. That would be a hell of a force of mages, using *any* spell. Heck, using a 1hp damage cantrip, that is close to a 'smackdown' level of damage.
If you are playing in a world where you can have 150+ mages as followers.... well I guess it makes sense to worry about MM.
jgsugden said:That number was generated by using wizard followers using the leadership feat. It was a high level game and the wizard in question had a high charisma. His leadership score for purposes of followers was 25.
In truth, most of those low level wizards would have been killed before they fired off a missile. But, the remainder could easily have killed off a PC with coordinated attacks.
My point, however, was not really the total damage. It was that a first level spell cast by low level beings can be effective against a high level opponent. The 'auto-hit' nature makes the spell too strong. If there was a saving throw or attack roll involved, the value of the spell would be far mroe appropriate for a 1st level spell.