GravyFingerz
Gravymancer
I would like to take a moment to point out and appreciate the following:
In OD&D, before Supplement 1: Greyhawk hit the stores, the highest bonus you could get from a magical weapon or suit of magical armor was +3. When Supplement 1 dropped, that is when gamers started seeing +5 weapons and armor as the greatest magical enchantments.
The fact that in 5E, as far as we've seen, magical bonuses for weapons and armor are capped at +3, leads me to believe that this is a direct nod to OD&D, even if it has more to do with the flatter math of the edition. I've thought about importing later magical items under OD&D sensibilities (+3 holy avenger rather than +5), but that 5E already does it, makes me happy.
In OD&D, before Supplement 1: Greyhawk hit the stores, the highest bonus you could get from a magical weapon or suit of magical armor was +3. When Supplement 1 dropped, that is when gamers started seeing +5 weapons and armor as the greatest magical enchantments.
The fact that in 5E, as far as we've seen, magical bonuses for weapons and armor are capped at +3, leads me to believe that this is a direct nod to OD&D, even if it has more to do with the flatter math of the edition. I've thought about importing later magical items under OD&D sensibilities (+3 holy avenger rather than +5), but that 5E already does it, makes me happy.