UngeheuerLich
Legend
Good that this is just wrong reading on power gamers' part.See, this is the kind of thing I'm not particularly happy about. If this works like this, then every single rogue will have a weapon that does this because- well - it's just too good to not have. Double your attacks per round at the cost of a single minor magic item? Of course a rogue will take this.
To me, that's the definition of unbalanced. If a given option is so good that it becomes the default. That a character would be foolish not to have this.
This is something I'm likely going to have to think about long and hard.
Enspelled weapon just says: you cast the spell.
No "as a magic action" etc. Just a wrong rule interpretation.
And even if both are possible. Why would anyone chose the broken version?