Painfully
First Post
If it makes sense, why not keep the sorcerer as part of the group for now. Keep him as an NPC and simply keep playing similarly to how he has behaved in the past. When it becomes convenient for the DM, from a storyline POV, have the sorcerer leave the group and the other players can decide what to do next.
Leave the choice up to the players, but don't let them go cold turkey if they are mid-adventure just because the player is leaving.
Leave the choice up to the players, but don't let them go cold turkey if they are mid-adventure just because the player is leaving.