D&D 5E Magus (gish) Concept?

Can't an EK summon his weapon back into his hand? In a current campaign I DM the EK throws her weapon around when she casts Shield and then summons it on her turn. It's fun!

As to taking a hand off a two-handed weapon, I don't need a page number; I just need to use my brain as a DM.

I do this with my EK (sword and board) and it evocative and fun, but it eats up a bonus action each round, reducing versatility.


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JC and MM have clarified in the sage advice twitter feed that you can, and the official errata clarifies that the Two-Handed property is only needed when you are attacking, not just holding it. So you are free to take your hand off.

I know that but a lot of people don't follow them hence my comments about the phb.

RAW vs RAI and it does nothing for sword and board types and two handed weapons tend to be a bit OP anyway. Relative to the other styles.
 
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I know that but a lot of people don't follow them hence my comments about the phb.

RAW vs RAI and it does nothing for sword and board types and two handed weapons tend to be a bit OP anyway. Relative to the other styles.

Agreed - that was just about two-handed weapons.

As for being overpowerered - without feats I think two-handed are potentially underpowered. d12 vs. d8 and +2 AC? 2 HP average damage more on a hit, vs +2 AC? +2 AC is stronger

On the other hand, two weapon fighting is weak in 5e for characters with extra attack. Strong for rogues who get another chance to deliver the main art of their damage, but for those with extra attack you need to invest more and still come out behind.
 

Agreed - that was just about two-handed weapons.

As for being overpowerered - without feats I think two-handed are potentially underpowered. d12 vs. d8 and +2 AC? 2 HP average damage more on a hit, vs +2 AC? +2 AC is stronger

On the other hand, two weapon fighting is weak in 5e for characters with extra attack. Strong for rogues who get another chance to deliver the main art of their damage, but for those with extra attack you need to invest more and still come out behind.

Yup TWF is ok without feats or for versatility if dex based. The EN5ider tempest ranger makes twf viable IMHO. I generalky hand out slightly better weapons for the weaker styles like a +2 or +3 dagger or sun blade.
 

If I were to make one, I suppose it would be a half caster (as opposed to a 2/3 caster in Pathfinder) but I would give it cantrips, to illustrate greater mastery of spell usage (and sheer utility). What spell list to use would be interesting though...
 

As someone who is playing a magus right now (the druidic Wisdom based subclass, specifically), I can vouch that it's an excellent class for playing a gish. Its weapon enspell ability is explicitly designed to let you not worry about War Caster. It has a smite (albeit weaker) so dipping into paladin isn't encouraged. It gets the EK War Magic ability, and several customized SCAG style cantrips for each subclass, as its main at-will.

Is there a way to get in touch with the author of that? I spotted some issues (some of which are easy to fix).
 


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