Garthanos
Arcadian Knight
This sounds prudent. For simplicity sake, staying within the core mechanics will minimize unforseen consequences.
Using this method, the standard powers remain on the character sheet fully useful and ready for when the players feel comfortable trying out more advanced game mechanics.
I'm going to propose this to the players. Thank you very much for the suggestion!
And thanks also to the others![]()
Page 42 of the DMG suggests the GM's best friend rule...ie... yes, imaginative uses of basic attacks probably should get that +2, you aren't diverging far at all
