Fighter 1/Wizard 6/Spellsword 1/Abjurant Champion 5 is slightly better. BAB 10, CL 12. Replace with sorcerer 6 if you prefer.Shin Okada said:Fighter 1/Wizard 5/Eldritch Knight 2/Abjurant Champion 5 will work well. Basically, you are a 11th-level wizard with BAB of +10. With Practiced Spellcaster feat, you can have full caster level of 13. You also have 2 Fighter bonus feats and 1 Wizard bonus feat (and Scribe Scroll).
Human Battle Sorcerer (UA) 130bsolete said:I am currently trying to make a character who is a spellcaster/melee hybrid. Thing is, I want a character where both sides work together. I also want a normal range of spells, not just a bunch of evocations and combat boosts. Its a level 13 game, evil oriented classes are right out.
I know that there are classes out there who get close, and I can work with them if I have to, but could you guys give me some help with finding a build that gets as close as possible to that idea? I have access to pretty much all books, so thats not a problem.
Klaus said:Human Battle Sorcerer (UA) 13
S 14 D 13 Co 12 I 10 W 8 Ch 18
Armor: Mithril Full Plate (+8 AC)
Weapon: +2 Longsword (wielded two-handed) - BAB +9/+4 +2 magic +2 Str = melee +13/+9 (1d8+5, 19-20)
Saves: F +4 R +5 W +7 (+12 vs. mind-affecting)
Feats: Arcane Strike (9th - CW), Battle Caster (12th - CAr), Improved Familiar (3rd - DMG/CW), Combat Casting (1st), Force of Personality (h - CAdv), Intimidating Strike (6th - PHBII).
Alternate feats: take all Fey Heritage feats from CMage (armor is reduced to Mithril Breastplate, familiar becomes hawk, Will save is flat +7) for DR x/cold iron and spell-like abilities.
Skills: Concentration (10 ranks), Spellcraft (9 ranks), Intimidate (class skill, 8 ranks), Ride (cross class, 4 ranks).
Familiar: hippogriff
Spells per Day: 5 5 5 5 5 5 3
Spell Known: 8 4 4 3 3 2 1
Doug McCrae said:Fighter 1/Wizard 6/Spellsword 1/Abjurant Champion 5 is slightly better. BAB 10, CL 12. Replace with sorcerer 6 if you prefer.
You don't need spellsword for that if you go Battle Sorcerer. The class itself grants Armored Mage (light). With Battle Caster you can get Armored Mage (medium).Nifft said:For full spellcasting in light armor, consider the combination of Dragonslayer (BAB +5, Iron Will, Dodge, some cross-class skill points) + Spellsword (requirements met by Dragonslayer). This is particularly easy with Battle Sorcerer's BAB.
Then, Abjurant Champion.
Cheers, -- N
Thanks! I threw it together off the top of my head (I happen to have a Word file with the Battle Sorcerer changes applied to the Sorcerer entry from the SRD). On hindsight, I'd probably have placed more ranks in Ride and less in Spellcraft. And Intimidate/Intimidating Strike was more of an afterthought. I'd probably change that to a Reserve feat, like Invisible Needle or somesuch.rgard said:Hi Klaus,
Nice build! I like the Hippogriff addition.
Thanks,
Rich