Malvoisin's Slumbering Tsar Saga Discussion [PFRPG]

kinem

Adventurer
Armor bonuses never stack, and it would be hugely unbalanced if they did. That's the reason that bracers of armor are cheaper than a ring of protection of the same bonus, and go up to +8 instead of +5. Actually, since if it did stack with everything that would increase the maximum possible AC, it would be broken at any price.
 
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Malvoisin

First Post
I think Krool is ready for a glance now. I have not spent the rest of the money, but that should be all the changes i have left to do. Horse, gear, mundane items mainly.

One note - Feat taken - Ferocious Tenacity requirements.
Half-orc or orc, ferocity racial trait, rage class feature. I am assuming that I will need to remove Sacred Tattoos racial ability, since that replaced the ferocity racial trait? If so, please let me know and I will make that change.
I agree with your assumption, I think you'll have to make that change.
 


Shayuri

First Post
Finally got some stuff ready on my character. Background is still in progress.

Tacticswise, this is a skirmishing short-ranged missile specialist. She is deadly accurate within 20' (attacks are touch attacks inside that range), and still quite dangerous within 30' as her PBS bonuses still hold to that range. Within 30', against enemies lacking Dex bonus, she inflicts sneak attack damage as well, and can boost that even further with the Up Close & Deadly deed.

Her weapon's a solid +2 musket pistol, which she can reload as a move action. A normal breakdown of her actions is: Move to cover, firing as she goes with Shot on the Run. Reload and fire again. Move again, firing as she goes. And so on. Her ammo and pistol are stored in her Pathfinder Pouch when not in use. It keeps them dry and secure.

Her 'cloak of resistance' is actually more of a duster of resistance, or perhaps a poncho. Her chain shirt is worn under her actual shirt, giving her the appearance of being unarmored. A sharp ear will still hear the clinks though.

Like most competent, but aimless, drifters, she's worked lots of different kinds of jobs. Hunting bounties, wilderness guide, even sometimes working on the 'lee' side of the law to make ends meet. Her experience with traps comes from her earlier days as a treasure hunter and ruin scavenger.

She's in the Desolation in pursuit of someone...maybe for revenge, maybe as part of a contract, or for a bounty. Maybe something entirely different that she hasn't talked about yet. Maybe a little bit of 'all of the above.'

Not 100% done yet, but darn close to it.

Melindra "Mel" Richter
Rogue 2, Gunslinger (Pistolero) 5

Str 10 0
Dex 20 10 +2
Con 14 5
Int 10 0
Wis 16 7 +1
Cha 13 3

Combat
BAB +6/+1
HP 8+1d8+5d10
AC 22 (10+5+1+1+5)
Fort +8
Ref +14
Will +6

Race Abilities
Bonus Feat
Bonus Skills
Favored class: Gunslinger

Class Abilities
Sneak Attack +1d6
Trapfinding +1 perception vs traps
Evasion
Rogue Talent
- Trap Spotting

Deeds
- Up Close & Deadly
- Gunslinger's Dodge
- Quick Clear
- Gunslinger's Initiative
- Pistol Whip
- Utility Shot
Grit: 3/3
Gunsmith - Craft firearms & ammo
Nimble +1 AC
Bonus Feat
- ? combat or grit
Pistol Training - Gain dexmod damage when using

Feats
1 Point Blank Shot
1 Dodge
3 Rapid Reload
5 Mobility
7 Shot on the Run

Skills 36 +7 human +5 favored 46/48
Acrobatics +14 (7 + 4 + 3)
Appraise +5 (2 + 0 + 3)
Bluff +10 (7 + 1 + 3)
Disable Device +14 (7 + 4 + 3)
Escape Artist +10 (3 + 4 + 3)
Intimidate +5 (1 + 1 + 3)
Knowledge: Local +5 (2 + 0 + 3)
Perception +18 (7 + 3 + 3) +5
Sense Motive +10 (4 + 3 + 3)
Survival +10 (4 + 3 + 3)
Swim +5 (2 + 0 + 3)

Equipment
Money: 825

+2 Pistol, 1d8 BPdmg, 20', 9,000
+1 Mithril chainshirt, AC+5, Maxdex +6, ACP 0, 2,100
Belt of Dexterity +2, 4,000
Blah of Resistance +2, 4,000
Eyes of the Eagle, 2,500
Ioun Torch, 75
Pathfinder Pouch, 1,000
 

Fangor the Fierce

First Post
Are the Pathfinder Society traits available to take? Reason I ask - It's from Pathfinder Chronicles Faction Guide


Berserker of the Society (Barbarian, Pathfinder Society)

Your time spent as a Pathfinder has taught you new truths about the origins of the your rage ability.
Benefit: You may use your rage ability for 3 additional rounds per day.
 

Malvoisin

First Post
Are the Pathfinder Society traits available to take? Reason I ask - It's from Pathfinder Chronicles Faction Guide


Berserker of the Society (Barbarian, Pathfinder Society)

Your time spent as a Pathfinder has taught you new truths about the origins of the your rage ability.
Benefit: You may use your rage ability for 3 additional rounds per day.
You can use this, minus the Pathfinder Society fluff.
 


rangerjohn

Explorer
I will try to have something up over the weekend. Having trouble coming up with something beyond the cliche, cleric with str 14, dex 10, con 14, int 10, wis 20 w/ headband, cha 14. With most feats being related to channelling.
 

Fangor the Fierce

First Post
I will try to have something up over the weekend. Having trouble coming up with something beyond the cliche, cleric with str 14, dex 10, con 14, int 10, wis 20 w/ headband, cha 14. With most feats being related to channelling.

I know what you mean, as I have a raging half-orc barbarian. I do, however, have a Half-ELF Barbarian character all written up that I am debating on switching out in this game. It is SOOOOO tempting to replace Krool with a half-elf barbarian.
 

Malvoisin

First Post
I will try to have something up over the weekend. Having trouble coming up with something beyond the cliche, cleric with str 14, dex 10, con 14, int 10, wis 20 w/ headband, cha 14. With most feats being related to channelling.
No problem here with a traditional, channeling-focused cleric, rangerjohn. The party will find a PC like that very useful.
 

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