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		Guest 85555
Guest
The PCs are adventurers living in the Free City of Greyhawk. They, together with many other adventurers, are constantly raiding Monstertown, a relatively peaceful underground city inhabited by monsters, which adventurers call a dungeon. The Mayor of Greyhawk reaches an agreement with the Mayor of Monstertown to ban adventurers. In order to get the ban lifted the PCs disguise themselves as monsters and raid Greyhawk.
Fair enough, but not everything needs to be a commentary on something. I think one danger you run with Satire is the message can overpower the enjoyment, fun and quality of the content. It is sort of like how some shows rely exclusively on messaging, and after a while it can become a matter of liking something simply because you agree with the social message of it (rather than genuinely finding it entertaining). Not saying this example is bad. Just when message becomes the most important thing, I start to lose interest in what people are making (often times the books, movies and games I have enjoyed the most, were ones where I've disagreed with the underlying message)
 
				 
 
		 But, again, in 5e, why is a Tribal Warrior the LEAST INTELLIGENT of all the NPC's?  Even the Beserker is more intelligent.  Least intelligent and, only the Thug, Bandit and Commoner have less Wisdom (and none of them have an actual penalty).  Umm, that's pretty much exactly from 19th century concepts and 20th century pulps.
  But, again, in 5e, why is a Tribal Warrior the LEAST INTELLIGENT of all the NPC's?  Even the Beserker is more intelligent.  Least intelligent and, only the Thug, Bandit and Commoner have less Wisdom (and none of them have an actual penalty).  Umm, that's pretty much exactly from 19th century concepts and 20th century pulps.
		
 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		