Manyshot, very very confused!

I actually wrote my initial post on the assumption it was -2 for shooting two arrows, but I see I misread the feat.

So, let me revise that - it's -2 to hit for each arrow you fire.

-The Souljourner
 

log in or register to remove this ad

The Souljourner said:
For each arrow beyond the first you get a -2 to your attack roll (you only make one - they all hit or they all miss)...

That's not necessarily a given. If you make a Manyshot with a +4 arrow and a normal arrow, it's perfectly possible to hit with one and miss with the other...

-Hyp.
 

Rackhir said:
Some people argue that the wording of the feat means that is not usable with Shot on the Run, but that's not a common interpretation.

Of course, it is the interpretation backed up by the rules, the interpretation repeatedly confirmed by Andy Collins, the author of the feat, and the interpretation agreed upon by the Sage.

-Hyp.
 

Hypersmurf said:
That's not necessarily a given. If you make a Manyshot with a +4 arrow and a normal arrow, it's perfectly possible to hit with one and miss with the other...

-Hyp.

Seriously, don't take this the wrong way, but I love you, you bastard.

Slim
 


Hypersmurf said:
Of course, it is the interpretation backed up by the rules, the interpretation repeatedly confirmed by Andy Collins, the author of the feat, and the interpretation agreed upon by the Sage.

-Hyp.

So, a weak feat + a weak feat = nothing.

Somehow, that doesn't surprise me.

Do any of these people writing the rules actually play the game that they printed, or are they in some far off la-la land commenting on a game thats only in their head?
 

Marshall said:
So, a weak feat + a weak feat = nothing.

Somehow, that doesn't surprise me.

Do any of these people writing the rules actually play the game that they printed, or are they in some far off la-la land commenting on a game thats only in their head?
I would not call a feat that allows me to make multiple attacks and still move weak. For example a character with a BAB of +8/+3 can with out the feat make one attack at +8 or two attacks at +8/+3. With the feat they have the option of making and +4 attack doing x2 damage with the possiblity of doing x5 damage and still move their base move. Add in that the mimum DX requirement means that you normaly have at least a +2 to hit from DX (DX => 15) that offsets part of the penalty.
 

Garmorn said:
I would not call a feat that allows me to make multiple attacks and still move weak. For example a character with a BAB of +8/+3 can with out the feat make one attack at +8 or two attacks at +8/+3. With the feat they have the option of making and +4 attack doing x2 damage with the possiblity of doing x5 damage and still move their base move. Add in that the mimum DX requirement means that you normaly have at least a +2 to hit from DX (DX => 15) that offsets part of the penalty.

If all that applied to melee attacks, I might agree with you. But we're talking about archery, where it takes contrived circumstances to prevent an FAA.
 

Hypersmurf said:
Of course, it is the interpretation backed up by the rules, the interpretation repeatedly confirmed by Andy Collins, the author of the feat, and the interpretation agreed upon by the Sage.

-Hyp.

OK, I must have missed this one.
Can anyone give me a logical explanation WHY it can't be used with Shot on the Run? I can use it either before or after my move, but not during? Doesn't seem to make sense.
And why only arrows? I could redily see this being used with, oh, shuriken for example. Or throwing knives. Or even javelins. About the only thing I can think of off the top of my head that would be too awkward would be throwing axes.
 

Stormrunner said:
OK, I must have missed this one.
Can anyone give me a logical explanation WHY it can't be used with Shot on the Run? I can use it either before or after my move, but not during? Doesn't seem to make sense.
And why only arrows? I could redily see this being used with, oh, shuriken for example. Or throwing knives. Or even javelins. About the only thing I can think of off the top of my head that would be too awkward would be throwing axes.

Shooting a single arrow normally takes X skill. Firing while running takes X + Y skill. Firing multiple arrows with the same pull of the string takes X + Z skill. A well trained archer (has all archery feats) can muster the skill to do something that requires X + Y skill or X + Z skill, but not something that requires X + Y + Z skill.

Of course, there could be a feat in the complete warrior that allows manyshot on the run ...

And why only arrows? You can't load a crossbow with multiple arrows at the same time. You can't throw multiple daggers at the same target with the same throwing motion (they would knock each other off target and off of their spin). Shuriken, being narrow planar travelers might work, but they decided not to include them (though as a house rule I can definitely see it). Throwing multiple javelins at the same time is a bit unrealistic as well. I can see why they'd not have allowed it.
 

Pets & Sidekicks

Remove ads

Top