hong said:Darraketh, I just want to know: how the heck did you end up with a 90Mb psp file? The maps I've done have all been less than 1 meg in size. Mind you, they're pretty tiny compared to your magnum opus, but still, you must have tons of layers or something.
Darraketh said:Malessa I hereby declare you cheerleader and patron saint of the "Art Gallery & Minatures Forum."![]()
*looks over each shoulder* Who me? *blushes* Umm.... you do know your stretching it pretty far when you have the word "saint" in the same sentence with me......lol
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As far as tubes, yeah there great, I use the one of fire tubes in my pictures, tee hee...I know, I'm a cheater...I do know how to make fire, but why? When there are tubes there tempting me, lol...Was thinking of disecting my skeleton pic, and creating a skeleton tube, for later pics. Like skull, arms, etc., outa sheer laziness I guess. lol.
Like you I do more thinking than doing, and obviously more talking too! I need to get cracking!![]()
La Bete said:hi all,
after some delay, i have finally rejoined yahoo, and uploaded my coastal and seacost (inverse) tilesets to the hexmapper haven. Each of the tileset comes with a *hexlist.txt file which you can cut and paste into your existing hexlist.txt.
coming up soon: lakes and coastal tiles for narrow straits.
lastly thanks alchemist for those snowy tiles - ive already used the to create the map i need in a couple of sessions IMC.![]()
La Bete said:time it took to create: circa 3mins![]()
yay for hexmapper!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.