D&D General Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.


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neu-grafvenhusk.jpg


Neu Gräfvenhusk village map

This is the remains of the village of Neu Gräfvenhusk along the banks of the Gråström river. The original village of Gräfvenhusk was a much larger and thriving centre of trade for the local farmers before the swamp started swallowing up the whole place.

The village is set on and around a hill near the Gråström river – the same river that the original village was built along and which feeds the swamp to the southeast. This was always the location of the Count’s manor, but the village moved here after the original village sank into the swamp.

Few villagers remain though, without the protection of the Count. The Count’s manor is boarded up and silent, unoccupied and unmolested as the people of the town feel it is haunted, or at least incredibly unlucky. Many other houses are also abandoned, but not unmolested – they have been looted and stripped, and in some cases have collapsed or been burned.

The fields around the hill are all fallow. With the prophecies of Verhu coming true one after another, few felt the need to provision for the new year. Now the fields are muddy and barren, and all the livestock has been long ago slaughtered for meat. The few animals that were being reserved for later use were stolen or killed in the night by those who had none and hungered.

Besides the manor, farms and hovels, there are two other buildings of note. “He Who Would Be Mayor”, the local Burgher, lives in a small but nice two-story stone house on the north side of the hill. While the remaining townfolk make fun of his ambitions by using that title for him, he does remain the one voice in the darkness who organizes the remaining townfolk, and who will likely be the one to call for the aid of outsiders, telling them about the Lantern of Souls in order to get them to interfere with the Hollow King’s endless masquerade.

The other is the new chapel – a wooden structure that is being taken over by black rot. The priest is a broken man, quietly waiting for the end of days.

A path leads from town, through the fields, to the Gråström river. This was where the townfolk used to wash clothes and sheep’s wool, but it appears that no one has done so since winter broke.

 

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Neu Gräfvenhusk village map

This is the remains of the village of Neu Gräfvenhusk along the banks of the Gråström river. The original village of Gräfvenhusk was a much larger and thriving centre of trade for the local farmers before the swamp started swallowing up the whole place.

The village is set on and around a hill near the Gråström river – the same river that the original village was built along and which feeds the swamp to the southeast. This was always the location of the Count’s manor, but the village moved here after the original village sank into the swamp.

Few villagers remain though, without the protection of the Count. The Count’s manor is boarded up and silent, unoccupied and unmolested as the people of the town feel it is haunted, or at least incredibly unlucky. Many other houses are also abandoned, but not unmolested – they have been looted and stripped, and in some cases have collapsed or been burned.

The fields around the hill are all fallow. With the prophecies of Verhu coming true one after another, few felt the need to provision for the new year. Now the fields are muddy and barren, and all the livestock has been long ago slaughtered for meat. The few animals that were being reserved for later use were stolen or killed in the night by those who had none and hungered.

Besides the manor, farms and hovels, there are two other buildings of note. “He Who Would Be Mayor”, the local Burgher, lives in a small but nice two-story stone house on the north side of the hill. While the remaining townfolk make fun of his ambitions by using that title for him, he does remain the one voice in the darkness who organizes the remaining townfolk, and who will likely be the one to call for the aid of outsiders, telling them about the Lantern of Souls in order to get them to interfere with the Hollow King’s endless masquerade.

The other is the new chapel – a wooden structure that is being taken over by black rot. The priest is a broken man, quietly waiting for the end of days.

A path leads from town, through the fields, to the Gråström river. This was where the townfolk used to wash clothes and sheep’s wool, but it appears that no one has done so since winter broke.

Love the backstory!
 

Tithe-of-Iron.jpg

The Tithe of Iron

An old shrine of a god of smiths, the place has fallen into ruin through disuse, the old smith-priests long gone from this world. The shrine rang with sacred clangor – anvil hymns and forge prayers echoing with song hammers on iron. The smith-priests were iron veined artisans who sang as they shaped the world.

But time is a rusting blade, and corruption has seeped into the shrine’s bones. Moss coils like smoke through the ruined stone, no fires burn within. One sentinel remains – the Bell Golem, wrought from sacred metals and bound by the rhythms of the smiths. It slumbers in silence. Intruders awaken its purpose – with each step, the bells toll. They sing a song of fury, echoes of a god who once shaped stars from steel.

Beneath the shrine are a very small set of dungeons – where magical traps guard ancient treasures.

Within is a natural grotto with an ancient anvil/altar where sacrifices to the god of smiths are beaten and destroyed. And beyond that the vault itself, sealed for ages. The floor of the vault is covered in broken and rusted weapons and armour, all watched over by a massive statue of a mighty smith-priest. But the chest of the has been ripped open and the heart removed. If someone were to reassemble the heart, they could unlock the crafting secrets still held by the artifact.

 



If you ever write a map featuring floating islands of rock, that would be amazing, esp if accompanied by some sort of side view comparing to the solid land. If that doesn't speak to you creatively, please 1000% ignore.
The new reverse dungeon?
Start at the bottom of the floating island, and fight your way to the upper surface where BBEG's posh villa is? 😁
Edit: with a side of magitek while crawling up through the levels: "Don't mess with that! You want all this to crash?!"
 

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