Mari Kolkowsky (D&D Art Director) got laid off yesterday

Regarding that Ex-Employees list Morrus, did you heard that Steve Winter also left on Nov 1st? He wrote on Facebook;

Today was the final day of my contract at Wizards of the Coast as web producer for the Dragon and Dungeon online magazines. When I came back from a lunchtime game, this was waiting on my desk: the OD&D wood-box gift set. I know that it's just a happy coincidence, since they were delivered to everyone in D&D R&D, but what a great parting gift. Thanks and Farewell to all the talented writers, editors, artists, producers, and Wizards staff that I worked with for a remarkably short but highly enjoyable year.



 
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Regarding that Ex-Employees list Morrus, did you heard that Steve Winter also left on Nov 1st? He wrote on Facebook;

Today was the final day of my contract at Wizards of the Coast as web producer for the Dragon and Dungeon online magazines. When I came back from a lunchtime game, this was waiting on my desk: the OD&D wood-box gift set. I know that it's just a happy coincidence, since they were delivered to everyone in D&D R&D, but what a great parting gift. Thanks and Farewell to all the talented writers, editors, artists, producers, and Wizards staff that I worked with for a remarkably short but highly enjoyable year.




Yeah, I saw that.
 

And you are?

Hey sorry Wicht. Saw your quote, but not your question. I'm Paul Hebron. I had the pleasure of working on D20 Modern, Star Wars Miniatures and a few other fun brands. Don't get me wrong, WOTC can be a fun place to work... especially when compared to other corporations. When I first started there, it was unreal. The only place I know of where HR gave you a Nerf gun on your first day so you could protect yourself when walking down the hallways. Like a lot of companies, WOTC has changed. It baffles me sometimes why they do the things they do.

Anyway, I've done some freelance design for them since I was laid off. Most of what I've been doing has been away from gaming. Me? I expected to get laid off. I knew for about 10 months that we were not going to renew the license with LucasArts. I couldn't tell my artist who counted on me giving them a certain number of pieces of illustrations per release. It made me feel like crap. Several of them kept asking when the next release was coming out and I could only say I haven't been given additional assignments.

With Mari and Jon working on D&D, Jeremy on Magic, others on the brands they knew well... Better than me. I saw the handwriting on the wall. Most of the time, it's not that way at WOTC. I'll be having lunch with Mari this week. I'm sure she'll end up at another game company. Wizards has a lot of talent. A lot of talent left Wizards one way or the other. I've seen some great game concepts never get released. We use to say that Wizards has more good games in the graveyard than most companies have in the marketplace.

Anyway. That's me. Just another geek art director in Seattle trying to do good work and have fun.
 



Hey sorry Wicht. Saw your quote, but not your question. I'm Paul Hebron. I had the pleasure of working on D20 Modern, Star Wars Miniatures and a few other fun brands. Don't get me wrong, WOTC can be a fun place to work... especially when compared to other corporations. When I first started there, it was unreal. The only place I know of where HR gave you a Nerf gun on your first day so you could protect yourself when walking down the hallways. Like a lot of companies, WOTC has changed. It baffles me sometimes why they do the things they do.

Anyway, I've done some freelance design for them since I was laid off. Most of what I've been doing has been away from gaming. Me? I expected to get laid off. I knew for about 10 months that we were not going to renew the license with LucasArts. I couldn't tell my artist who counted on me giving them a certain number of pieces of illustrations per release. It made me feel like crap. Several of them kept asking when the next release was coming out and I could only say I haven't been given additional assignments.

With Mari and Jon working on D&D, Jeremy on Magic, others on the brands they knew well... Better than me. I saw the handwriting on the wall. Most of the time, it's not that way at WOTC. I'll be having lunch with Mari this week. I'm sure she'll end up at another game company. Wizards has a lot of talent. A lot of talent left Wizards one way or the other. I've seen some great game concepts never get released. We use to say that Wizards has more good games in the graveyard than most companies have in the marketplace.

Anyway. That's me. Just another geek art director in Seattle trying to do good work and have fun.

Never got to play Modern but I liked reading it.
 

The tax agencies take a dim view of this arrangement since independent contractors suffer different tax treatment. A lot of companies have policies limiting the duration of contract work to stay on the good side of the regulators. Around here, a 2-year maximum is typical for a contractor filling for a particular role.

Additionally, contractors typically cost more than the equivalent full time employee in salary/benefits.

I can echo that comment. 2-years is my company maximum.

And there are other problems: Putting a contractor next to an employee can generate resentment -- depending on the perception of the relative compensation and work done. Also, having a contractor who is indistinguishable from an employee creates a problem for the employer, who can be hit with taxes.

Thx!

TomB
 


Exactly!

I work heavily in the corporate world and getting laid off or getting fired happens. You are not a person when you work for a corporation, you are just a number and they will get rid of you if it suits them or if you are not meeting their expectations. What kind of person you are and how well you are liked means nothing. S^*t happens which is an unfortunate fact. I assume she probably was involved with the art for 4th edition and since they want a new direction for the art in D&D next, they wanted to start with a clean slate.

Umm, if she was there for 13 years, that means she was there for all of 3.5 and most of 3e. :D
 

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