Just read the previewed Polearm Master paragon path. I'm... not really feeling it. It feels like it provides abilities the polearm user ought to be receiving for free, or at least at earlier levels.
For example, you have to wait until level 16 before you can use your full Combat Challenge abilities against an enemy who is two spaces away from you. Combat Challenge is one of the core benefits of being a Fighter, and the fact that by default it isn't fully compatible with reach weapons is really painful.
Meanwhile, it looks like they want to make pushing, pulling, sliding, etc, into the polearm's shtick. So they give you an ability to increase the distance you push, pull, or slide a foe with a polearm by one point, and which also stacks with Spear Push. Which is fine and all, except I really hope there's better support in Martial Power for pushing, pulling, or sliding your foes with polearms. Because there's just not that much right now.
Finally, they give you a nice power that lets you move your foes around- except they key it off of wisdom. Spear powers key off of dexterity. Polearm powers... well, mostly don't exist, or don't key off of anything.
Polearms are basically starting the race a few seconds late already, because reach doesn't work with so many powers and abilities. Just fixing the gap doesn't help when other weapons are gaining actual benefits.
For example, you have to wait until level 16 before you can use your full Combat Challenge abilities against an enemy who is two spaces away from you. Combat Challenge is one of the core benefits of being a Fighter, and the fact that by default it isn't fully compatible with reach weapons is really painful.
Meanwhile, it looks like they want to make pushing, pulling, sliding, etc, into the polearm's shtick. So they give you an ability to increase the distance you push, pull, or slide a foe with a polearm by one point, and which also stacks with Spear Push. Which is fine and all, except I really hope there's better support in Martial Power for pushing, pulling, or sliding your foes with polearms. Because there's just not that much right now.
Finally, they give you a nice power that lets you move your foes around- except they key it off of wisdom. Spear powers key off of dexterity. Polearm powers... well, mostly don't exist, or don't key off of anything.
Polearms are basically starting the race a few seconds late already, because reach doesn't work with so many powers and abilities. Just fixing the gap doesn't help when other weapons are gaining actual benefits.