James Gasik
We don't talk about Pun-Pun
I'm not sure how that even works, but ok.Well, the Weave is in 5e intended to apply to all campaign settings, even if I would have preferred it to be Realms only.
I'm not sure how that even works, but ok.Well, the Weave is in 5e intended to apply to all campaign settings, even if I would have preferred it to be Realms only.
You use range and line of effect, but not line of sight. It would have to be combined with some way of knowing the target is there, but I think that can easily be handled.I'm never certain the best way to shoot around corners. Mechanically a lot of the others are easy to handle, but that one stumps me.
There are different kinds of mythic. Feats of skill vs. feats of power vs. feats of physics-defiance, etc.
Because humans who don't take those classes don't have magic powers by default. I would argue against magical dwarves and halflings for the same reason. These heritages are not depicted as innately magical in the sense most people mean.Why? Clearly humans have magical potential. It is blatantly obvious in the existence of a myriad of magical classes and subclasses humans can take. You need to willfully ignore that to have this problem.
3PP designers rn have the same design mentality of WOTC's. It's literally a lot of the same people.Very much so, yes. A pity. But that's what 3pp and homebrew are for. Less corporate banality and homogitization.
Sure, because monks have a supernatural narrative, so a subclass of monk that can teleport passes the test. Making use of the ki concept for fighters would, I agree, really help here. But again, they don't.yep, which is a frustration, because if we just merged the monk ki concept and divided out unarmed warriors from armed warriors, then this entire thing wouldn't be happening. Because no one demands reasons for the Shadow monk to non-magically teleport. They just accept it.
Not sure what you mean. Can you clarify?I'm not sure how that even works, but ok.
Sure, but it doesn't have to be. I'm plenty happy for the most part with how EN Publishing handles these issues in Level Up, for example, and there's plenty of smaller experimental creators out there, not to mention homebrew.3PP designers rn have the same design mentality of WOTC's. It's literally a lot of the same people.
We haven't even caught up to "Incenjucar the chubby nerdy high schooler" yet.Yeah, and we'd go more towards crazy physics defying stuff of literal myth, but we are currently stuck on "but could a navy seal really do that?"
Oh well, it's just that, the Weave requires a deity to maintain. See Karsus's Folly or the Spellplague for what happens if that isn't the case. Dark Sun doesn't have gods, and while magic functions differently there, as typical spells tap the lifeforce of living creatures (unless you're a Preserver), it still functions in a fairly stable way.Not sure what you mean. Can you clarify?